Issues hidden in system specifications
Issues hidden in system specifications
The article mentions a minimum of 4GB VRAM, which seems high for many systems. Your thoughts on this are welcome. Regarding the processor, an I7 would likely be suitable depending on your needs.
These aren't just basic needs—they're the suggested standards! See below the summary.
They seem to be paying too much for compensation. Edit: for the highest settings you might need it. I’m skeptical the i7 is necessary anyway.
Similar to when Wolfenstein mentioned requiring an i7, it worked well (Medium Settings 1080P) on my brother's old Phenom II X6 1045T with an older HD 6770.
Creating distinct shapes and richer textures in higher resolution demands greater memory capacity. This makes sense.
They seem to be addressing older components as well for the i7 model, since a recent i5 might perform better than an earlier i7. The VRAM size likely reflects the need for top texture quality. The configurations are always set to handle demanding tasks, unlike CoD Ghost, which probably doesn’t push such high standards. (Hopefully)
They may not be reducing file size during compression since the consoles can't handle it on the spot without sacrificing performance, much like Titanfall's uncompressed audio caused massive issues, or perhaps they simply took specs without proper context.