Issue with Minecraft shaders running at 15 FPS (unexpected)
Issue with Minecraft shaders running at 15 FPS (unexpected)
I recently assembled a new machine about a week ago and began testing it with tough games. I’m seeing 15-20 frames per second in Minecraft at 10 chunks using the SEUS Ultra latest release. Online benchmarks for this setup don’t align, even when I allocate 12GB of RAM. I’m trying to identify what might be causing the issues. My system includes a Ryzen 1600 OC running at 3.7GHz, a Zotac GTX 1060 with 6GB mini 16GB Corsair Vengeance LPX at 3000MHz (OC to 3333). In the task manager, RAM consumption is high but still leaves some space, and the CPU seems to struggle. NOTE: performance drops noticeably at 1080p, only reaching around 50fps at 720p.
Check your GPU activity, install Msi Afterburner, and observe its performance during gameplay. You're likely pushing your GPU to its limits with the mods.
Turn off advanced optimization options in Optifine, such as lazy chunk loading.
This statement suggests a significant impact from SEUS on the GPU market.
The Msi Afterburner isn't working on your PC. You attempted to install it and launch it, but you're seeing a black screen instead.
I'm assuming everything is set up correctly. First, monitor GPU usage; if it's high, reduce the workload gradually one at a time and observe improvement. Disable unnecessary cloud services—they're not useful—and adjust other settings, turning them off or lowering their impact as needed.
I suggest Open Hardware Monitor. It's essentially identical but completely free, no trials or unnecessary features.