Issue with DirectX 12
Issue with DirectX 12
Unusual occurrence happened. I changed from a Ryzen 3600x to a Ryzen 3700x. Before the change, I ran benchmarks on Shadow of the Tomb Raider to compare frame rates. The 3600x test with DirectX 12 worked well. But when using the same system (just CPU changed), it fails with DirectX 12 on the 3700x, showing "Your system may not have enough resources." It's odd it worked with another CPU now. Can't accurately compare results anymore. If you're interested, the average frame rate was -1 with DirectX 11 on the 3700x versus 3600x DirectX 12. What could explain this? Thanks. System details: Ryzen 3700x MSI Meg x570 unify EVGA gtx 970 ftw gskill ram 2x8gb 3600 850w power supply