Is there a drop in Minecraft FPS after extended play?
Is there a drop in Minecraft FPS after extended play?
Hi everyone. I'm not sure if this is the best forum for this topic, but please let me know if it's not.
I own a decent PC, but playing Minecraft with shaders causes it to drop to around 50 or even 30 frames per second (from over 170-230 without shaders). The odd part is that when I switch to a shader, it works for a few minutes until more world chunks load, then it stabilizes at about 90-110 fps (depending on the shader type). This happens even with "Low" shader versions.
Do you have any idea what might be causing this or how to fix it?
My system has a Ryzen 5 2600, a GTX 1650 SUPER, and 12GB RAM (3x4GB, tried with 2x4GB and same issue) running at 1080p.
I don't have a specific render distance setting. Please check your configuration settings or let me know if you need help finding this information.
Previously available at 16, experimented with 8. Similar outcomes observed.