F5F Stay Refreshed Hardware Desktop Is the 6700K bottleneck setting suitable for your RTX 2080?

Is the 6700K bottleneck setting suitable for your RTX 2080?

Is the 6700K bottleneck setting suitable for your RTX 2080?

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SquizPapa
Junior Member
11
03-17-2018, 05:15 AM
#1
I aimed for a 11,700k price because my CPU is quite outdated (about five years old). I mostly play older games like Far Cry 5, Shadow of the Tomb Raider, Witcher 3, and Batman Arkham Knight at 1440p with maximum settings. I'm curious if switching to that price would make sense. The only low FPS I experience is in Shadow of... where some scenes drop to around 60 FPS. My CPU runs at 4.5GHz overclocked without any overheating issues.
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SquizPapa
03-17-2018, 05:15 AM #1

I aimed for a 11,700k price because my CPU is quite outdated (about five years old). I mostly play older games like Far Cry 5, Shadow of the Tomb Raider, Witcher 3, and Batman Arkham Knight at 1440p with maximum settings. I'm curious if switching to that price would make sense. The only low FPS I experience is in Shadow of... where some scenes drop to around 60 FPS. My CPU runs at 4.5GHz overclocked without any overheating issues.

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F__JAY
Junior Member
3
03-17-2018, 08:35 AM
#2
This video effectively demonstrates bottlenecking and offers a practical way to experiment using the game they’re testing.
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F__JAY
03-17-2018, 08:35 AM #2

This video effectively demonstrates bottlenecking and offers a practical way to experiment using the game they’re testing.

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Letzte
Junior Member
36
03-17-2018, 11:49 PM
#3
Based on this, it seems not so much...
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Letzte
03-17-2018, 11:49 PM #3

Based on this, it seems not so much...

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zMadeus
Posting Freak
755
03-18-2018, 05:05 AM
#4
Execute MSI After Burner in the background while checking GPU utilization. If it stays below 95%, it suggests another component is restricting performance—likely the CPU. Upgrading would be a reasonable next step.
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zMadeus
03-18-2018, 05:05 AM #4

Execute MSI After Burner in the background while checking GPU utilization. If it stays below 95%, it suggests another component is restricting performance—likely the CPU. Upgrading would be a reasonable next step.

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Sp00key
Junior Member
9
03-25-2018, 07:42 AM
#5
I executed MSSC on games and the GPU usage reached 95-100%. Probably it's acceptable.
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Sp00key
03-25-2018, 07:42 AM #5

I executed MSSC on games and the GPU usage reached 95-100%. Probably it's acceptable.

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ArIcsZon3
Junior Member
19
03-27-2018, 12:54 AM
#6
Upgrading the CPU can improve frame consistency, though it doesn't always boost average FPS.
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ArIcsZon3
03-27-2018, 12:54 AM #6

Upgrading the CPU can improve frame consistency, though it doesn't always boost average FPS.

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JackMoney57
Junior Member
4
04-12-2018, 12:02 AM
#7
Hello, in certain moments of the FC GPU performance it can fall as low as 60 %, while the typical range is around 85-90 %. FPS stays steady at 100, ensuring smooth gameplay. When the GPU is under heavy use between 95-100 %, does that indicate a CPU bottleneck?
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JackMoney57
04-12-2018, 12:02 AM #7

Hello, in certain moments of the FC GPU performance it can fall as low as 60 %, while the typical range is around 85-90 %. FPS stays steady at 100, ensuring smooth gameplay. When the GPU is under heavy use between 95-100 %, does that indicate a CPU bottleneck?

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ketman34
Posting Freak
834
04-17-2018, 01:03 PM
#8
Occasionally yes or no, it varies based on the game, its unique settings, and the environment.
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ketman34
04-17-2018, 01:03 PM #8

Occasionally yes or no, it varies based on the game, its unique settings, and the environment.

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Takko2
Junior Member
4
04-20-2018, 01:07 AM
#9
In graphical intense moments such as water reflections or smoke, the GPU workload rises, which is normal. For scenes with average detail, like interior environments, performance can drop to around 60%. My view is that this doesn’t necessarily indicate a CPU bottleneck.
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Takko2
04-20-2018, 01:07 AM #9

In graphical intense moments such as water reflections or smoke, the GPU workload rises, which is normal. For scenes with average detail, like interior environments, performance can drop to around 60%. My view is that this doesn’t necessarily indicate a CPU bottleneck.

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M1nusK1ndJr
Junior Member
4
05-10-2018, 03:38 AM
#10
It's unlikely you'll hit a perfect score all the time, either because the CPU or GPU has limits. These limits shift during gameplay and won't disappear even with top hardware. That explains why reviewers often see such small numbers.
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M1nusK1ndJr
05-10-2018, 03:38 AM #10

It's unlikely you'll hit a perfect score all the time, either because the CPU or GPU has limits. These limits shift during gameplay and won't disappear even with top hardware. That explains why reviewers often see such small numbers.