F5F Stay Refreshed Software PC Gaming Is it worth investing your time in Dragon Age Inquisition?

Is it worth investing your time in Dragon Age Inquisition?

Is it worth investing your time in Dragon Age Inquisition?

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evilzombieegg
Junior Member
5
02-12-2016, 02:53 AM
#1
I purchased DA2 and DA:I long ago because I enjoyed DAO, even though I was let down by DAO:awakening/milking. I overcame the challenges in DA2 and now believe Bioware has been pushing its products toward low-quality territory. The game was glaringly poor across many areas. Were any skilled developers or self-respecting creators involved with DA:I, or did it resemble the rushed, disappointing effort of DA2? Is this a pointless waste of time?
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evilzombieegg
02-12-2016, 02:53 AM #1

I purchased DA2 and DA:I long ago because I enjoyed DAO, even though I was let down by DAO:awakening/milking. I overcame the challenges in DA2 and now believe Bioware has been pushing its products toward low-quality territory. The game was glaringly poor across many areas. Were any skilled developers or self-respecting creators involved with DA:I, or did it resemble the rushed, disappointing effort of DA2? Is this a pointless waste of time?

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TheSafeDuck
Junior Member
43
02-12-2016, 05:01 PM
#2
You didn't like Awakening?! So... DAO was amazing. DA2 was good but rushed to fuck... I.E. every area being reused, enemies appearing out of nowhere, etc. DAI was a really good game, but not a DA game. It's a much better game than 2, but doesn't really feel like Dragon Age. In DAO and DA2 you feel like you're playing an actual character in a world, not just your role. DAI feels much more like you're the spearhead of the Inquisition, rather than a person. I think that's because of the total lack of any character relating to your past. It's a good game (much better than 2) but it's a worse Dragon Age game than 2, imo. The companions are really good though. I think it's worth your time overall.
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TheSafeDuck
02-12-2016, 05:01 PM #2

You didn't like Awakening?! So... DAO was amazing. DA2 was good but rushed to fuck... I.E. every area being reused, enemies appearing out of nowhere, etc. DAI was a really good game, but not a DA game. It's a much better game than 2, but doesn't really feel like Dragon Age. In DAO and DA2 you feel like you're playing an actual character in a world, not just your role. DAI feels much more like you're the spearhead of the Inquisition, rather than a person. I think that's because of the total lack of any character relating to your past. It's a good game (much better than 2) but it's a worse Dragon Age game than 2, imo. The companions are really good though. I think it's worth your time overall.

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Kaasmeneer01
Junior Member
42
02-15-2016, 07:13 AM
#3
inquisition appears as a striking, hollow form.
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Kaasmeneer01
02-15-2016, 07:13 AM #3

inquisition appears as a striking, hollow form.

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_Hobo_
Member
84
02-25-2016, 08:23 PM
#4
It would have been fine for $5-7.00, but the $25.00 disc felt excessive given how minimal and low-quality the DLC was. It reminded me of modded Skyrim or a long, boring experience with nothing meaningful. I just saw part of a video showing a slow horse. If it wasn’t a mod, then the mechanic likely never got finished for the game. "I’ve got a bad feeling about this." — A Misc Star Wars Character
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_Hobo_
02-25-2016, 08:23 PM #4

It would have been fine for $5-7.00, but the $25.00 disc felt excessive given how minimal and low-quality the DLC was. It reminded me of modded Skyrim or a long, boring experience with nothing meaningful. I just saw part of a video showing a slow horse. If it wasn’t a mod, then the mechanic likely never got finished for the game. "I’ve got a bad feeling about this." — A Misc Star Wars Character

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Dew_kernel
Junior Member
5
02-25-2016, 09:33 PM
#5
Jesus, this DLC is really impressive. It feels way more minimal than the original game.
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Dew_kernel
02-25-2016, 09:33 PM #5

Jesus, this DLC is really impressive. It feels way more minimal than the original game.

G
geglman
Member
87
03-07-2016, 11:04 AM
#6
Bioware has taken on a role similar to Ubisoft, creating stunning open-world environments but relying heavily on monotonous tasks. It's disappointing and sad.
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geglman
03-07-2016, 11:04 AM #6

Bioware has taken on a role similar to Ubisoft, creating stunning open-world environments but relying heavily on monotonous tasks. It's disappointing and sad.

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EpicMCGaming
Member
71
03-07-2016, 05:23 PM
#7
Did you recall the events? It wasn’t nearly ten hours since you last remembered. I mainly recall a dragonskin medium armor—shadow… something else. Perhaps a few ballads from a bard, then… [whispering wind noise]
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EpicMCGaming
03-07-2016, 05:23 PM #7

Did you recall the events? It wasn’t nearly ten hours since you last remembered. I mainly recall a dragonskin medium armor—shadow… something else. Perhaps a few ballads from a bard, then… [whispering wind noise]

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Asuno971
Junior Member
42
03-08-2016, 01:57 AM
#8
HA! It seems you weren't even part of the original release. The phrase 'Her song' doesn't really fit here. @JoeyDM What I remember most is how disheartened I felt at the time. It came out when it was released, and now the only thing left is that bitter taste.
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Asuno971
03-08-2016, 01:57 AM #8

HA! It seems you weren't even part of the original release. The phrase 'Her song' doesn't really fit here. @JoeyDM What I remember most is how disheartened I felt at the time. It came out when it was released, and now the only thing left is that bitter taste.

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flyer78
Senior Member
425
03-14-2016, 07:35 AM
#9
It's great! You enjoyed it a lot and earned 30 hours. Just make sure you're not confusing it with Bard's Song, which is a completely separate DLC.
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flyer78
03-14-2016, 07:35 AM #9

It's great! You enjoyed it a lot and earned 30 hours. Just make sure you're not confusing it with Bard's Song, which is a completely separate DLC.

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__PELU__
Member
152
03-15-2016, 05:07 PM
#10
On the off chance this would be of benefit to someone, if DA:I is worth the time, the answer IMO is no. Textures(or graphics in general) Are good, well optimized in my estimation. We can always want more-better, but I'd say these people did a good job. Textures, shadows, and minimal special effects for some seasoning and we're good. There are quite a few times where the textures could surely have been better but this title is fairly far from some other more egregious examples. Story: Fine enough; with 2 notable exceptions. They tried very hard to make DA:2 not seem like the fleecing piece of garbage it was...and didn't shut up about it to the detriment of this installment. Secondly; peachy shit is preachy shit, and we've got enough of this preachy shit already. Wouldn't be irritating if you explicitly knew what dialogue options were actually going to say(particularly tone) so we don't get yet another unexpected lesson in "right think/my feels" from the nagging social engineering brigade yet again. Gameplay: Horrific. Forget Dragon age inquisition, its more aptly named "The Age of Tedium". Never thought I'd long for the days of mass effect resource locating/scanning, Bioware has redefined tediously annoying waste of time. As if the need to pick up all this garbage wasn't bad enough but now we're treated to being stuck in an unfaltering ever increasingly long "loot animation" in this title. If DA:I isn't proof that EA/Bioware actually hate their customers then I don't know what is. If you disagree go jump around in an effort to complete the platforming parts in the game or get stuck after every single battle trying to sheath your weapon, only to have the game not respond, and several seconds latter fumble about finally sheathing, redrawing, then sheath and redraw weapons again. Noting that you get into minor skirmishes every other 20 seconds, only to fight to put your shit away for another 20 seconds afterwards. Every... single... time. From the return of invisible walls in 3D worlds, to replusor ray meshes that fling your character far and wide if you land on an off edge after a feeble jump. You are going to spend an ungoldly amount of time witnessing the daffy "slipping down grabbing for doilies" animation. Not because you're trying to circumvent the intended path, but because the animation trips all the time. If you don't get that animation its because you've been repulsor beamed away. Simply navigating around can often become a test of your patience rather than the escape R&R you may have thought you purchased. The looting and nightmarish platforming are more aggravating than the max 8 skills limit imposed, and almost as infuriating as the post battle "get you ass in gear put your weapon away" thing. To be fair the "sheath your fucking weapon and move your ass" irritant has been there since Origins, its just even worse now. Crafting system, in game menus and NG+ were all poorly thought out. Crafting system is largely irrelevant since your access to materials and schematics controls you. In game menus aren't as uniform as they should be. When equipping you can segment light/medium/heavy armor categories, same thing with various weapon types(which is good); not so when accessing your storage(that is bad) NG+ you get schematics, but all those hours spent picking/harvesting thousands of material resources in order to effectively use those schematics, nope. You get to do that dumb shit all over again. Mother fucker. Gameplay - Multiplayer https://getyarn.io/yarn-clip/3c13a123-a5...475dd3c0eb Don't ask, don't tell. Accidentally clicked on MP once or twice, followed by ctrl+alt+del -> End task -> reload app. Might be good, I'll never know. Recommendation: Whatever you want. I'll not play it again, I may watch fan made movie version on youtube years from now to reminisce upon the totality of the DA story; but probably not. Buck may very well stop at DA:O.
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__PELU__
03-15-2016, 05:07 PM #10

On the off chance this would be of benefit to someone, if DA:I is worth the time, the answer IMO is no. Textures(or graphics in general) Are good, well optimized in my estimation. We can always want more-better, but I'd say these people did a good job. Textures, shadows, and minimal special effects for some seasoning and we're good. There are quite a few times where the textures could surely have been better but this title is fairly far from some other more egregious examples. Story: Fine enough; with 2 notable exceptions. They tried very hard to make DA:2 not seem like the fleecing piece of garbage it was...and didn't shut up about it to the detriment of this installment. Secondly; peachy shit is preachy shit, and we've got enough of this preachy shit already. Wouldn't be irritating if you explicitly knew what dialogue options were actually going to say(particularly tone) so we don't get yet another unexpected lesson in "right think/my feels" from the nagging social engineering brigade yet again. Gameplay: Horrific. Forget Dragon age inquisition, its more aptly named "The Age of Tedium". Never thought I'd long for the days of mass effect resource locating/scanning, Bioware has redefined tediously annoying waste of time. As if the need to pick up all this garbage wasn't bad enough but now we're treated to being stuck in an unfaltering ever increasingly long "loot animation" in this title. If DA:I isn't proof that EA/Bioware actually hate their customers then I don't know what is. If you disagree go jump around in an effort to complete the platforming parts in the game or get stuck after every single battle trying to sheath your weapon, only to have the game not respond, and several seconds latter fumble about finally sheathing, redrawing, then sheath and redraw weapons again. Noting that you get into minor skirmishes every other 20 seconds, only to fight to put your shit away for another 20 seconds afterwards. Every... single... time. From the return of invisible walls in 3D worlds, to replusor ray meshes that fling your character far and wide if you land on an off edge after a feeble jump. You are going to spend an ungoldly amount of time witnessing the daffy "slipping down grabbing for doilies" animation. Not because you're trying to circumvent the intended path, but because the animation trips all the time. If you don't get that animation its because you've been repulsor beamed away. Simply navigating around can often become a test of your patience rather than the escape R&R you may have thought you purchased. The looting and nightmarish platforming are more aggravating than the max 8 skills limit imposed, and almost as infuriating as the post battle "get you ass in gear put your weapon away" thing. To be fair the "sheath your fucking weapon and move your ass" irritant has been there since Origins, its just even worse now. Crafting system, in game menus and NG+ were all poorly thought out. Crafting system is largely irrelevant since your access to materials and schematics controls you. In game menus aren't as uniform as they should be. When equipping you can segment light/medium/heavy armor categories, same thing with various weapon types(which is good); not so when accessing your storage(that is bad) NG+ you get schematics, but all those hours spent picking/harvesting thousands of material resources in order to effectively use those schematics, nope. You get to do that dumb shit all over again. Mother fucker. Gameplay - Multiplayer https://getyarn.io/yarn-clip/3c13a123-a5...475dd3c0eb Don't ask, don't tell. Accidentally clicked on MP once or twice, followed by ctrl+alt+del -> End task -> reload app. Might be good, I'll never know. Recommendation: Whatever you want. I'll not play it again, I may watch fan made movie version on youtube years from now to reminisce upon the totality of the DA story; but probably not. Buck may very well stop at DA:O.

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