F5F Stay Refreshed Software PC Gaming Is 30 frames per second still seen as the basic standard?

Is 30 frames per second still seen as the basic standard?

Is 30 frames per second still seen as the basic standard?

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TdmFan92
Senior Member
602
05-30-2016, 03:05 PM
#1
I don’t own many pets in this competition, but with my basic PC I struggle to hit 30 frames per second. I usually play games that run smoothly at 40–50 FPS, but 30 feels quite laggy. What do you think?
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TdmFan92
05-30-2016, 03:05 PM #1

I don’t own many pets in this competition, but with my basic PC I struggle to hit 30 frames per second. I usually play games that run smoothly at 40–50 FPS, but 30 feels quite laggy. What do you think?

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AIDEN_REX
Junior Member
17
06-01-2016, 11:42 AM
#2
It varies. A steady 30 fps without any stutters is acceptable. Any interruptions are not ideal.
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AIDEN_REX
06-01-2016, 11:42 AM #2

It varies. A steady 30 fps without any stutters is acceptable. Any interruptions are not ideal.

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Mr_Floobiful
Posting Freak
890
06-01-2016, 04:33 PM
#3
Various game styles perform best when input response is minimal, such as racing at 50fps versus 30fps. Other experiences like Red Dead Redemption 2 animations tend to feel slow and heavy, making a lower frame rate less noticeable because the visuals already absorb animation weight during every move. I favor a slightly smoother 37hz refresh rate (75hz) over locking at 30fps for my baseline preference, though 30fps with smooth pacing and motion blur works too if executed well.
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Mr_Floobiful
06-01-2016, 04:33 PM #3

Various game styles perform best when input response is minimal, such as racing at 50fps versus 30fps. Other experiences like Red Dead Redemption 2 animations tend to feel slow and heavy, making a lower frame rate less noticeable because the visuals already absorb animation weight during every move. I favor a slightly smoother 37hz refresh rate (75hz) over locking at 30fps for my baseline preference, though 30fps with smooth pacing and motion blur works too if executed well.

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Demonsss91
Posting Freak
767
06-06-2016, 10:17 AM
#4
If the goal is a minimum of 30 frames per second, the performance falls short today yet remains functional. For an average rate of 30 FPS, it becomes completely unplayable.
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Demonsss91
06-06-2016, 10:17 AM #4

If the goal is a minimum of 30 frames per second, the performance falls short today yet remains functional. For an average rate of 30 FPS, it becomes completely unplayable.

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kob56564
Member
57
06-06-2016, 10:54 AM
#5
For me, it doesn't seem fair. It works, but it's far from satisfying compared to 60 frames per second. As someone used to PC gaming, getting a PS4 for Bloodborne was a big change—I'm used to smooth 30 FPS, not the occasional stutter. The frame times aren’t perfect, and the input lag isn’t too bad for a game that doesn’t demand speed, but the visual jitter at 30 FPS is really distracting. My TV’s OLED response adds to the problem. I’m seeing similar issues with 24 FPS movies now. I’d need some smoothing to make the stutter less obvious, especially for games like Bloodborne where precision matters. I’m certain I’d play it much better at full 60 FPS.
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kob56564
06-06-2016, 10:54 AM #5

For me, it doesn't seem fair. It works, but it's far from satisfying compared to 60 frames per second. As someone used to PC gaming, getting a PS4 for Bloodborne was a big change—I'm used to smooth 30 FPS, not the occasional stutter. The frame times aren’t perfect, and the input lag isn’t too bad for a game that doesn’t demand speed, but the visual jitter at 30 FPS is really distracting. My TV’s OLED response adds to the problem. I’m seeing similar issues with 24 FPS movies now. I’d need some smoothing to make the stutter less obvious, especially for games like Bloodborne where precision matters. I’m certain I’d play it much better at full 60 FPS.

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flamex123456
Member
227
06-06-2016, 02:56 PM
#6
The performance depends on the specific game. I aim for more than 30 with an average of around 60, and 50 is acceptable. Many console titles target 30 in quality settings and 60 in performance settings. I usually switch to performance mode when needed. On PC, Cities Skylines runs smoothly at about 20fps, which is great thanks to its smooth interface and rendering. I wish for 24fps—especially while watching anime! The current tech probably doesn’t reach that.
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flamex123456
06-06-2016, 02:56 PM #6

The performance depends on the specific game. I aim for more than 30 with an average of around 60, and 50 is acceptable. Many console titles target 30 in quality settings and 60 in performance settings. I usually switch to performance mode when needed. On PC, Cities Skylines runs smoothly at about 20fps, which is great thanks to its smooth interface and rendering. I wish for 24fps—especially while watching anime! The current tech probably doesn’t reach that.

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gman42601
Member
140
06-06-2016, 09:59 PM
#7
It really varies by game, but generally 30fps isn't great—around 40-50 is better, and 75+ is perfect for quick action.
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gman42601
06-06-2016, 09:59 PM #7

It really varies by game, but generally 30fps isn't great—around 40-50 is better, and 75+ is perfect for quick action.

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ByFeNix1350
Senior Member
502
06-06-2016, 10:56 PM
#8
It also varies by situation. Past episodes usually have lower frame rates. For anime, I rely on motion smoothing instead of fast panning; otherwise, outdated video panels can blur the image completely.
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ByFeNix1350
06-06-2016, 10:56 PM #8

It also varies by situation. Past episodes usually have lower frame rates. For anime, I rely on motion smoothing instead of fast panning; otherwise, outdated video panels can blur the image completely.

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ECFatula
Member
62
06-07-2016, 03:23 AM
#9
the idea of 'minimum requirements' doesn't need a frame rate attached to it. it actually refers to the lowest hardware specs needed to run a game. what feels playable varies by game—like I’d like The Sims at 30fps with 1080p, but prefer Wreckfest at 60fps with 720p. A solid 30fps is better than 60fps that occasionally drops to 45. This is why I once limited Sims 3 to 30fps.
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ECFatula
06-07-2016, 03:23 AM #9

the idea of 'minimum requirements' doesn't need a frame rate attached to it. it actually refers to the lowest hardware specs needed to run a game. what feels playable varies by game—like I’d like The Sims at 30fps with 1080p, but prefer Wreckfest at 60fps with 720p. A solid 30fps is better than 60fps that occasionally drops to 45. This is why I once limited Sims 3 to 30fps.

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JulKyrMunz
Junior Member
17
06-07-2016, 09:51 AM
#10
Certain games have a unique feel, while a consistent 30 fps can sometimes feel too smooth or even overwhelming in others. Issues like stuttering and lag can affect the overall experience.
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JulKyrMunz
06-07-2016, 09:51 AM #10

Certain games have a unique feel, while a consistent 30 fps can sometimes feel too smooth or even overwhelming in others. Issues like stuttering and lag can affect the overall experience.

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