Initial release or restricted on DayZ's Steam community boards
Initial release or restricted on DayZ's Steam community boards
They're integrating weapons into the game, but these are essentially the same ones from the DayZ mod, suggesting minimal effort. They're gradually introducing them to create the appearance of progress, while actually recycling materials inefficiently. Bug fixes remain largely unchanged.
Check out the new CR527 Carbine. It functions similarly to a Mosin and produces the same sound.
I always suggest purchasing Arma 2 combined operation and playing the original mod with additional mods. I was one of the first to buy the "full game," but I was really let down—many features were missing. The slow development pace was the main reason I disliked it. Although it's an early access title, it sends a clear message to game developers (like EA and Ubisoft) that finishing a game isn't worth it if you can profit from it regardless of quality.
They need to rethink every gun for the mod. Don’t overlook the significant zombie update a few days back that altered their movement, behavior, and functionality.