Improving in Destiny 2 means enhancing your skills and strategies.
Improving in Destiny 2 means enhancing your skills and strategies.
Initially I aimed to connect a thread about the issues encountered with Destiny 2, along with some useful insights from others. As a reminder, spoiler alert! Let's dive in. For those following Bungie's development path, the base game struggled because the end content felt lacking. While the Curse of Osiris storyline was engaging, there wasn't much else—just a few new weapons, strikes, MP maps, and a modest social space (considered too small by some). Before I get into my complaints, is Destiny 2 returning? With the current direction, it could bring back some players, but many have already left and won't likely return unless something remarkable emerges. As everyone knows, the recent Warmind expansion was intriguing—it heavily emphasizes the end game, with a strong Court of Oryx social event that’s worth checking out. Players need to be at or near level 10 to compete effectively against the 7-wave assault, as testers have noted being under level by 20 was tough. They also reintroduced private matches, allowing friends to test weapons and damage more accurately than in PvE. Other updates have been visible in the Warmind reveal stream. Overall, I’d love to hear feedback from both console and PC players about the game and Bungie’s current plans.
The entire experience feels silly and uninteresting, and I don't believe it's worth the cost I paid for it—especially since I got it for free! If you don't enjoy competitive play or raids, the game offers nothing meaningful, and even the upcoming updates wouldn't convince me to keep playing.
Curious about what the game offers beyond PVP and raid if you're not interested in those?
I’m grabbing Destiny 2 again, but I don’t have online or offline friends to keep me motivated. (Raid sessions and so on) Does the poll also cover Destiny 1? That’s what I’ve played before. Also, I really want to focus on grinding for the endgame and stick with those strategies. If not, I’d probably just play Warthunder again—just keeping people busy from the edges.
Destiny in a nutshell covers a wide range of content. You’ve got your PVP and PVE activities, raid missions, the Court of Oryx, Siva event zones, daily and weekly tasks, plus nighttime events. Destiny 2 focuses mainly on raids and nightfalls—though it can feel quite demanding, pushing players to earn what they need. I think the game might not be worth its cost right now, but if you get it for free and approached it differently, it could change. It’s extremely demanding, especially for teamwork in raids and nightfalls based on skill levels. @GoldenLag It’s not just D1; understanding grinding in D2 mainly involves milestones. Once you hit those, gear from strikes, PVP, or events usually drops at a lower level, though it can occasionally boost your gear if you’re lucky.
Alex Colson suggests playing solo until you need to join raids and late-game grinding. He mentions losing interest when that happens. He notes he only completed the dreadnought raid three times and tried many others.
These games lean more toward open-world experiences with grinding elements. Similar to Destiny 1, my raid replay stats for Vault of Glass, Crota's End, and Wrath of the Machines are 4, 5, and 3 respectively. It’s clear which ones I played the most or enjoyed more. The numbers for Vault of Glass and Crota's End were lower because I hadn’t played them until the third year.