F5F Stay Refreshed Software PC Gaming I'm weary of this pattern

I'm weary of this pattern

I'm weary of this pattern

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PickyPandas
Junior Member
30
11-11-2020, 03:50 AM
#21
With my 1070 I achieve roughly 70-90 FPS since it runs at around 4K with mesh enabled. On lower settings, objects appear closer, but you can increase it. However, it still shows players behind cover.
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PickyPandas
11-11-2020, 03:50 AM #21

With my 1070 I achieve roughly 70-90 FPS since it runs at around 4K with mesh enabled. On lower settings, objects appear closer, but you can increase it. However, it still shows players behind cover.

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212
11-11-2020, 03:50 AM
#22
Aiming for 110-144 fps is on target. I’m comfortable moving around and gsync works well. I’ll give it a shot—I performed better in Medic with iron sights even when using TAA.
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cursayerdragon
11-11-2020, 03:50 AM #22

Aiming for 110-144 fps is on target. I’m comfortable moving around and gsync works well. I’ll give it a shot—I performed better in Medic with iron sights even when using TAA.

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61
11-11-2020, 03:50 AM
#23
Have you tried any type of AA and noticed any delays? It might be hard to tell if it’s causing a noticeable lag.
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Alice_two_Berg
11-11-2020, 03:50 AM #23

Have you tried any type of AA and noticed any delays? It might be hard to tell if it’s causing a noticeable lag.

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Kristijanman
Junior Member
38
11-11-2020, 03:50 AM
#24
It looks like we’re stuck between accepting slow rendering or pushing for stronger anti-aliasing in games.
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Kristijanman
11-11-2020, 03:50 AM #24

It looks like we’re stuck between accepting slow rendering or pushing for stronger anti-aliasing in games.

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natasha6610
Member
66
11-11-2020, 03:50 AM
#25
You could achieve this with a 1080p setting, as your i5 4670K runs perfectly at 200% resolution without any artifacts. Just ensure the in-game anti-aliasing is disabled.
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natasha6610
11-11-2020, 03:50 AM #25

You could achieve this with a 1080p setting, as your i5 4670K runs perfectly at 200% resolution without any artifacts. Just ensure the in-game anti-aliasing is disabled.

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