F5F Stay Refreshed Software PC Gaming I'm more excited about Nanite in UE5—it really changes how we handle complex scenes.

I'm more excited about Nanite in UE5—it really changes how we handle complex scenes.

I'm more excited about Nanite in UE5—it really changes how we handle complex scenes.

R
rikkie99
Junior Member
15
11-26-2023, 05:42 PM
#1
Unreal Engine 5 highlights include Lumen and Nanite. Lumen enhances lighting and shadows, providing a more realistic experience while still supporting older systems. Nanite improves detail scaling, reducing pop-in as the camera moves near objects. Given UE5's growing popularity for game development, these features are likely to appear in many upcoming titles. My curiosity centers on which one excites me more and why. I find Nanite particularly thrilling. If future games eliminate noticeable pop-in, I’d be amazed if it would feel as disruptive as a low frame rate or missing shadows years later. The outcome will depend on what developers achieve with these technologies.
R
rikkie99
11-26-2023, 05:42 PM #1

Unreal Engine 5 highlights include Lumen and Nanite. Lumen enhances lighting and shadows, providing a more realistic experience while still supporting older systems. Nanite improves detail scaling, reducing pop-in as the camera moves near objects. Given UE5's growing popularity for game development, these features are likely to appear in many upcoming titles. My curiosity centers on which one excites me more and why. I find Nanite particularly thrilling. If future games eliminate noticeable pop-in, I’d be amazed if it would feel as disruptive as a low frame rate or missing shadows years later. The outcome will depend on what developers achieve with these technologies.

C
Carsland123
Senior Member
398
11-26-2023, 10:29 PM
#2
It's a safe bet. I haven't experienced many intense lighting moments since DX10.
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Carsland123
11-26-2023, 10:29 PM #2

It's a safe bet. I haven't experienced many intense lighting moments since DX10.

F
facianoir
Junior Member
41
12-03-2023, 09:27 AM
#3
Come on in, the lighting works fine.
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facianoir
12-03-2023, 09:27 AM #3

Come on in, the lighting works fine.

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_Plup_
Junior Member
21
12-04-2023, 08:59 PM
#4
Lumen has fallen short because of its huge overhead costs. Yet Nanite is fully integrated into Fortnite and performs exceptionally well—without it, the plants appear poorly rendered.
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_Plup_
12-04-2023, 08:59 PM #4

Lumen has fallen short because of its huge overhead costs. Yet Nanite is fully integrated into Fortnite and performs exceptionally well—without it, the plants appear poorly rendered.

K
KraneMSCG
Junior Member
12
12-08-2023, 11:07 AM
#5
I continue experiencing only a quarter of the frame rate on Linux, which doesn't seem to matter much. It appears they favor DirectX over Vulkan based on what I see. However, when using Blender, I notice faster GPU performance compared to Windows.
K
KraneMSCG
12-08-2023, 11:07 AM #5

I continue experiencing only a quarter of the frame rate on Linux, which doesn't seem to matter much. It appears they favor DirectX over Vulkan based on what I see. However, when using Blender, I notice faster GPU performance compared to Windows.