F5F Stay Refreshed Software PC Gaming Ideas for a Game?

Ideas for a Game?

Ideas for a Game?

B
barti8521
Junior Member
4
06-16-2019, 10:31 PM
#1
Top-down, intense multiplayer zombie survival game. A challenge where you face death at your own risk. Collaboration is key—scavenging, building, and working together matter more than just fighting head-on. Imagine reinforcing a high-rise or shelter while dodging waves, hoping the horde doesn’t reach it. Most zombie games feel shallow, but this one emphasizes strategy, teamwork, and survival tactics. Hope you have a great time!
B
barti8521
06-16-2019, 10:31 PM #1

Top-down, intense multiplayer zombie survival game. A challenge where you face death at your own risk. Collaboration is key—scavenging, building, and working together matter more than just fighting head-on. Imagine reinforcing a high-rise or shelter while dodging waves, hoping the horde doesn’t reach it. Most zombie games feel shallow, but this one emphasizes strategy, teamwork, and survival tactics. Hope you have a great time!

D
djdiamond100
Junior Member
13
06-16-2019, 10:31 PM
#2
This means I'll assist you with what you're about to do.
D
djdiamond100
06-16-2019, 10:31 PM #2

This means I'll assist you with what you're about to do.

P
PisulasRule
Senior Member
676
06-16-2019, 10:31 PM
#3
and help with play testing! Several games attempted to implement hyper realistic zombie survival (day z) but failed to deliver consistently. A top-down approach could offer more depth in other areas, though I’m tired and haven’t had water all day. My goal is to gather as much water as possible so I can fill containers, since it’s frustrating if I can’t stock up enough. At the start, resources are scarce before you risk starvation or freezing. Once supplies are secured, focus shifts to managing zombies that grow stronger and multiply. Newcomers will find it tough to collect food between houses, while veterans may struggle with overwhelming hordes late in the game. By then, they should have stockpiled supplies inside buildings. I think a genuinely challenging survival experience beyond just adjusting zombie stats would be great. If this idea works and you generate significant income, please send me a pizza!
P
PisulasRule
06-16-2019, 10:31 PM #3

and help with play testing! Several games attempted to implement hyper realistic zombie survival (day z) but failed to deliver consistently. A top-down approach could offer more depth in other areas, though I’m tired and haven’t had water all day. My goal is to gather as much water as possible so I can fill containers, since it’s frustrating if I can’t stock up enough. At the start, resources are scarce before you risk starvation or freezing. Once supplies are secured, focus shifts to managing zombies that grow stronger and multiply. Newcomers will find it tough to collect food between houses, while veterans may struggle with overwhelming hordes late in the game. By then, they should have stockpiled supplies inside buildings. I think a genuinely challenging survival experience beyond just adjusting zombie stats would be great. If this idea works and you generate significant income, please send me a pizza!

T
TheOnlyBeqr
Junior Member
34
06-16-2019, 10:31 PM
#4
This. Is actually a really good idea. I'll keep this on the list. If any of you have a different idea, don't be afraid to post it!
T
TheOnlyBeqr
06-16-2019, 10:31 PM #4

This. Is actually a really good idea. I'll keep this on the list. If any of you have a different idea, don't be afraid to post it!

L
Lapeluche
Member
211
06-16-2019, 10:31 PM
#5
Also consider a project you could expand into a follow-up rather than a product with ongoing updates.
L
Lapeluche
06-16-2019, 10:31 PM #5

Also consider a project you could expand into a follow-up rather than a product with ongoing updates.

B
Beast_Child
Member
64
06-16-2019, 10:31 PM
#6
I played through it.
B
Beast_Child
06-16-2019, 10:31 PM #6

I played through it.

G
GamingPanda54
Member
230
06-16-2019, 10:31 PM
#7
I suggest exploring Extra Credits on YouTube—it's a solid channel covering topics in game development and design. Their style is quite engaging, giving you a clear sense of their content without needing long text explanations. They often share a helpful phrase like "Fail faster," which encourages starting projects quickly to identify weaknesses and learn from mistakes. Avoid spending too much time on theoretical concepts; practical experience matters more, as real-world results often differ. Also, steer clear of survival zombie games unless you're highly skilled or working with a team, since recent Steam releases show that can be disappointing.
G
GamingPanda54
06-16-2019, 10:31 PM #7

I suggest exploring Extra Credits on YouTube—it's a solid channel covering topics in game development and design. Their style is quite engaging, giving you a clear sense of their content without needing long text explanations. They often share a helpful phrase like "Fail faster," which encourages starting projects quickly to identify weaknesses and learn from mistakes. Avoid spending too much time on theoretical concepts; practical experience matters more, as real-world results often differ. Also, steer clear of survival zombie games unless you're highly skilled or working with a team, since recent Steam releases show that can be disappointing.

S
SinhasGamerPT
Member
116
06-16-2019, 10:31 PM
#8
Looking for easy-to-develop non-zombie games? There are plenty of options like puzzle adventures, light strategy titles, or casual simulation games that can be built with basic tools.
S
SinhasGamerPT
06-16-2019, 10:31 PM #8

Looking for easy-to-develop non-zombie games? There are plenty of options like puzzle adventures, light strategy titles, or casual simulation games that can be built with basic tools.