Idea for the Battlefront Beta
Idea for the Battlefront Beta
It looks like a solid suggestion. They need to postpone the launch.
Because it's so broken I can't play it, but I still enjoy having fun. I care about playing games whether they win or lose. Don't worry about unbalanced games—they'll fix themselves eventually. All the main issues are just bugs that can be resolved. The game works and is playable, and I have a good time. No need to delay a broken game; it's not like Code 4 where you could jump out of the map or World at War. You can always escape the map or battlefield in GTA V Online again. You can bug out the map anytime. Shit bugs happen, but they get over it.
The game is terrible and EA should regret it. This might surprise some, but games should be enjoyable. You weren't meant to be stuck there. As a developer, you can't just create a boring experience—it requires work. EA invested effort into making it the most unbalanced game I've ever played. I'd rather face Mike Tyson in the ring than play Battlefront again. I'd have a much better chance.
I seldom engage in multiplayer FPS games, but I enjoyed the beta experience, especially during flight sequences and taking on tough enemies. Talk about spawn camping! You needed to raise your shields upon exiting spawn or you'd be instantly eliminated. I didn't notice any major technical problems with the beta.
people often seem focused and overlook the purpose of games because they’re used to bugs, but honestly, I’m just here enjoying it. I don’t mind a broken game as long as it’s fun. I still love Star Wars and keep playing this MMORPG despite its flaws. Compared to something like World of Warcraft or the original Star Wars MMO, it’s not great—but it’s entertaining. I get that some things bother others, but I’m just saying I don’t care if it’s not perfect. If you’re upset about bugs, wait a bit before buying, and then decide whether to play or sell. Honestly, the hero power-up timing could help balance things out.
Thanks to a regular who spotted the issues but didn’t mind, since the game’s still enjoyable. Flying is such a blast when you dive in and fire on the target!
Killing to death doesn't matter much to me; I still enjoy my .2k/d in Mechwarrior Online. My enjoyment comes from having the opportunity to retaliate. The massive mech element in the game is impressive. In SW Battlefront, whoever secures the perks wins easily. You start with a standard weapon and are quickly overwhelmed by someone who has everything. If you're thriving on the thrill of defeating others, well done. Just like every game that neglects balance—you'll eventually face defeat alone. Games succeed or fail based on how much they entertain everyone, not just a select few.