F5F Stay Refreshed Power Users Overclocking i7 7700k CPU Throttling

i7 7700k CPU Throttling

i7 7700k CPU Throttling

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ZeruGames
Member
85
07-26-2017, 02:58 PM
#21
Vellinious :
Use the snipping tool to get a screenshot of GPUz sensors tab. Use imgur.com for a place to host the pics if you have to. It's free, and easy.
Here's the GPU-Z info.
http://imgur.com/a/Jb2sc
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ZeruGames
07-26-2017, 02:58 PM #21

Vellinious :
Use the snipping tool to get a screenshot of GPUz sensors tab. Use imgur.com for a place to host the pics if you have to. It's free, and easy.
Here's the GPU-Z info.
http://imgur.com/a/Jb2sc

C
CptCookies12
Member
134
07-26-2017, 08:21 PM
#22
You're reaching the maximum power limit on the bench. The GPU usage drops noticeably in the middle, which might indicate a CPU bottleneck. This screenshot was taken in Heaven? Heaven relies quite a bit on the CPU... that could be the reason.

Try running your game and keep an eye on CPU usage in the performance tab of Windows Task Manager. Use the GPUz sensors tab to track GPU activity. When your FPS decreases, switch to the alt tab on your desktop and review the graphs. Checking what the CPU and GPU were doing at that moment—take a screenshot if needed—can help pinpoint the issue. This might guide us toward a solution.

It could simply be that the GPU is throttling itself for some reason. Since Doom 2016 is heavily dependent on the GPU, it’s likely there’s something affecting it. CPU throttling doesn’t seem to fit either.
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CptCookies12
07-26-2017, 08:21 PM #22

You're reaching the maximum power limit on the bench. The GPU usage drops noticeably in the middle, which might indicate a CPU bottleneck. This screenshot was taken in Heaven? Heaven relies quite a bit on the CPU... that could be the reason.

Try running your game and keep an eye on CPU usage in the performance tab of Windows Task Manager. Use the GPUz sensors tab to track GPU activity. When your FPS decreases, switch to the alt tab on your desktop and review the graphs. Checking what the CPU and GPU were doing at that moment—take a screenshot if needed—can help pinpoint the issue. This might guide us toward a solution.

It could simply be that the GPU is throttling itself for some reason. Since Doom 2016 is heavily dependent on the GPU, it’s likely there’s something affecting it. CPU throttling doesn’t seem to fit either.

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SFcoralsnake
Member
219
07-30-2017, 08:28 AM
#23
Vellinious :
Well, you're hitting the power limit all the way across the bench. The GPU usage falls off significantly there toward the middle, which could be a sign of a CPU bottleneck. This was screenshot was run in Heaven? Heaven is relatively CPU dependent....that could be the cause of it.
Do this. Play your game, monitor CPU usage in the performance tab in windows task manager, and monitor GPU usage with GPUz sensors tab. When your FPS drops, alt tab to your desktop and check the graphs. See what the CPU and GPU are doing at the time of the FPS drop (get a screenshot and post it). That'll might narrow down the problem, so we can suggest a solution.
It could be as simple as the GPU throttling down for some reason....Doom 2016 is mostly GPU bound, so it's almost gotta be something there. CPU throttling still doesn't seem like the answer.
Why would my CPU be bottlenecked when it is the latest CPU. Why would my GPU throttling? Btw I tested Doom 2016 and the CPU usage was 99% with v-sync off.
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SFcoralsnake
07-30-2017, 08:28 AM #23

Vellinious :
Well, you're hitting the power limit all the way across the bench. The GPU usage falls off significantly there toward the middle, which could be a sign of a CPU bottleneck. This was screenshot was run in Heaven? Heaven is relatively CPU dependent....that could be the cause of it.
Do this. Play your game, monitor CPU usage in the performance tab in windows task manager, and monitor GPU usage with GPUz sensors tab. When your FPS drops, alt tab to your desktop and check the graphs. See what the CPU and GPU are doing at the time of the FPS drop (get a screenshot and post it). That'll might narrow down the problem, so we can suggest a solution.
It could be as simple as the GPU throttling down for some reason....Doom 2016 is mostly GPU bound, so it's almost gotta be something there. CPU throttling still doesn't seem like the answer.
Why would my CPU be bottlenecked when it is the latest CPU. Why would my GPU throttling? Btw I tested Doom 2016 and the CPU usage was 99% with v-sync off.

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godzillaslime
Member
177
07-30-2017, 10:10 AM
#24
BlazingAngels :
Vellinious :
Well, you're hitting the power limit all the way across the bench. The GPU usage falls off significantly there toward the middle, which could be a sign of a CPU bottleneck. This was screenshot was run in Heaven? Heaven is relatively CPU dependent....that could be the cause of it.
Do this. Play your game, monitor CPU usage in the performance tab in windows task manager, and monitor GPU usage with GPUz sensors tab. When your FPS drops, alt tab to your desktop and check the graphs. See what the CPU and GPU are doing at the time of the FPS drop (get a screenshot and post it). That'll might narrow down the problem, so we can suggest a solution.
It could be as simple as the GPU throttling down for some reason....Doom 2016 is mostly GPU bound, so it's almost gotta be something there. CPU throttling still doesn't seem like the answer.
Why would my CPU be bottlenecked when it is the latest CPU. Why would my GPU throttling? Btw I tested Doom 2016 and the CPU usage was 99% with v-sync off.
On CPU intensive programs, usually ones that are single or very lightly threaded, they put an undue amount of pressure on the CPU, especially with a very powerful GPU. The GPU is trying to drive the game faster than the CPU can. Or, vice versa....the CPU could be driving the game, faster than the GPU can display it. It's just the nature of the beast, really.
If your CPU usage was pegged out while playing DOOM 2016, what was the GPU usage like? Was it also at 100%, or was it dropping down some?
Could try putting a little clock on your CPU, see if that helps. 4.2 on a 7700k is pretty pedestrian. Should be able to easily run it at 4.5 with a decent air cooler, or higher with better cooling. It may help.
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godzillaslime
07-30-2017, 10:10 AM #24

BlazingAngels :
Vellinious :
Well, you're hitting the power limit all the way across the bench. The GPU usage falls off significantly there toward the middle, which could be a sign of a CPU bottleneck. This was screenshot was run in Heaven? Heaven is relatively CPU dependent....that could be the cause of it.
Do this. Play your game, monitor CPU usage in the performance tab in windows task manager, and monitor GPU usage with GPUz sensors tab. When your FPS drops, alt tab to your desktop and check the graphs. See what the CPU and GPU are doing at the time of the FPS drop (get a screenshot and post it). That'll might narrow down the problem, so we can suggest a solution.
It could be as simple as the GPU throttling down for some reason....Doom 2016 is mostly GPU bound, so it's almost gotta be something there. CPU throttling still doesn't seem like the answer.
Why would my CPU be bottlenecked when it is the latest CPU. Why would my GPU throttling? Btw I tested Doom 2016 and the CPU usage was 99% with v-sync off.
On CPU intensive programs, usually ones that are single or very lightly threaded, they put an undue amount of pressure on the CPU, especially with a very powerful GPU. The GPU is trying to drive the game faster than the CPU can. Or, vice versa....the CPU could be driving the game, faster than the GPU can display it. It's just the nature of the beast, really.
If your CPU usage was pegged out while playing DOOM 2016, what was the GPU usage like? Was it also at 100%, or was it dropping down some?
Could try putting a little clock on your CPU, see if that helps. 4.2 on a 7700k is pretty pedestrian. Should be able to easily run it at 4.5 with a decent air cooler, or higher with better cooling. It may help.

T
torri10
Member
118
08-04-2017, 03:08 PM
#25
Vellinious shared some observations about performance issues. The GPU usage decreases noticeably in the middle of the screen, possibly indicating a CPU bottleneck. This screenshot was taken in Heaven, which is quite CPU-dependent. Monitoring CPU and GPU usage through the Windows task manager and GPUz sensors tab can help identify the cause when FPS drops. Checking the graphs at the moment of the drop may provide clues for a solution.

The user clarified that 99% CPU usage doesn’t necessarily mean the GPU was at full capacity with V-sync off in Doom 2016, while their CPU usage was around 30%. They suggested that the GPU might be throttling itself due to the game’s demands, especially since Doom 2016 is heavily GPU-bound.

They questioned why a modern CPU would be bottlenecked and why the GPU would be throttling, noting they tested Doom 2016 and saw similar high CPU usage. On CPU-heavy tasks, the GPU often struggles to keep up, which can happen even with powerful CPUs. The nature of these games tends to push both components to their limits.

They asked about the GPU performance during playback—whether it was at full capacity or decreasing. They recommended checking a cooler and monitoring clock speeds for more insight.
T
torri10
08-04-2017, 03:08 PM #25

Vellinious shared some observations about performance issues. The GPU usage decreases noticeably in the middle of the screen, possibly indicating a CPU bottleneck. This screenshot was taken in Heaven, which is quite CPU-dependent. Monitoring CPU and GPU usage through the Windows task manager and GPUz sensors tab can help identify the cause when FPS drops. Checking the graphs at the moment of the drop may provide clues for a solution.

The user clarified that 99% CPU usage doesn’t necessarily mean the GPU was at full capacity with V-sync off in Doom 2016, while their CPU usage was around 30%. They suggested that the GPU might be throttling itself due to the game’s demands, especially since Doom 2016 is heavily GPU-bound.

They questioned why a modern CPU would be bottlenecked and why the GPU would be throttling, noting they tested Doom 2016 and saw similar high CPU usage. On CPU-heavy tasks, the GPU often struggles to keep up, which can happen even with powerful CPUs. The nature of these games tends to push both components to their limits.

They asked about the GPU performance during playback—whether it was at full capacity or decreasing. They recommended checking a cooler and monitoring clock speeds for more insight.

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