i7 10700k paired with Ryzen 7 3700x
i7 10700k paired with Ryzen 7 3700x
the 10600k really targets the 3700x for serious gaming, though if you're doing multiple tasks the 3700x offers more cores. the 10700k is pricier but better for multitasking. I don’t suggest a 3700x with Zen 3 right now—go for a 3600 or a 10600k with a stronger GPU. For 2070s and lower, a 3600 works well with a 10600k or 10700k based on your budget. If you need more cores, the 3900x is a solid choice at around 375 USD. The 3700x feels dated soon and isn’t as affordable as the 3600. When it comes to pure performance, I’d stick with a 4900hs or similar, unless you’re specifically targeting high refresh rates on laptops.
Purchasing a locked Intel chip right now doesn't make much sense; the main goal is maximizing clock speed. In productivity, the 10600K and 3600 often outperform each other, and pushing the 10600K further usually puts it ahead—except for Adobe tools where the i5 tends to win thanks to recent improvements, especially in software like Premiere with QSV.
Locked works well for plug-and-play users too. Prices around 10400/10400F are usually similar to 3600, though this can vary by game. For tech-savvy folks, the Ryzen is often a preferred choice. The discussion about integer and FPU support is worth noting. While it might not be crucial for games right now, I believe the first impact will come from games needing more FPU, which could affect quad-core CPUs Intel has been promoting since the second generation up to the seventh generation, with i3 being the next to feel the effect.
This CPU isn’t good quality. It has poor performance and often exceeds 3600 MHz. That’s not a good deal. Overclocking helps Intel, but a locked chip doesn’t help much. I’m not sure what you’re asking exactly—are you confused?
In fact, many tests I've encountered indicate that the 10400f and non-float point models often underperform against 3600, especially in gaming contexts. This was primarily observed during gameplay, where such configurations were considered more affordable and could run smoothly even on lower-end boards. One could argue they suit gamers who don't plan to overclock the chip. FPU limitations can also arise in games, as seen in a few lesser-known titles where my FX-8370 reached around 60-70% usage without reaching full performance, resulting in sub-60 FPS and pointing to a potential FPU constraint. This issue seems more prevalent in open-world games, whereas single-core problems were more common in older titles like War Thunder and World of Tanks, though even those generally maintained 60+ FPS. My stance against Skylake and its successors suggests the weaker FPU performance compared to Zen2 could become a concern in future releases. Also, as mentioned earlier, quad performance is likely to be the biggest challenge for many players.