F5F Stay Refreshed Software PC Gaming I don't agree with Blizzard.

I don't agree with Blizzard.

I don't agree with Blizzard.

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Redstonelords
Member
50
03-02-2016, 05:12 AM
#1
Overwatch restricts the screen ratio to 21:9. This means using three 1080p monitors (5760x1080 in NVIDIA surround) creates large black bars on the sides due to the 48:9 format. Blizzard’s reasoning, as I understand it from the forum thread (https://us.battle.net/forums/en/overwatc...0744984391), is that the interface wasn’t built for this and it gives players an edge. I believe Blizzard is mistaken about providing a benefit. While it might seem true in theory, other factors like high refresh rates matter too. Yes, I can adjust to 21:9 across all my monitors and gain more screen real estate, but the UI becomes distorted because of the bezels. My concern is why not allow a very wide format while still limiting the viewing angle so I don’t lose competitive balance.
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Redstonelords
03-02-2016, 05:12 AM #1

Overwatch restricts the screen ratio to 21:9. This means using three 1080p monitors (5760x1080 in NVIDIA surround) creates large black bars on the sides due to the 48:9 format. Blizzard’s reasoning, as I understand it from the forum thread (https://us.battle.net/forums/en/overwatc...0744984391), is that the interface wasn’t built for this and it gives players an edge. I believe Blizzard is mistaken about providing a benefit. While it might seem true in theory, other factors like high refresh rates matter too. Yes, I can adjust to 21:9 across all my monitors and gain more screen real estate, but the UI becomes distorted because of the bezels. My concern is why not allow a very wide format while still limiting the viewing angle so I don’t lose competitive balance.

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MegaMunch27
Member
54
03-02-2016, 08:24 AM
#2
As someone who prefers 21:9 ultrawides, I never considered sticking with the outdated 16:9 format. It seems many assume 21:9 offers an edge, but in reality, 4:3 still holds a strong advantage today. The concern about "unfair advantages" is overblown—many developers cap at 60fps, which can actually hurt performance on lower refresh rates like 240Hz. It’s a frustrating situation when the right tools aren’t supported, making it feel like a lazy choice to skip updates.
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MegaMunch27
03-02-2016, 08:24 AM #2

As someone who prefers 21:9 ultrawides, I never considered sticking with the outdated 16:9 format. It seems many assume 21:9 offers an edge, but in reality, 4:3 still holds a strong advantage today. The concern about "unfair advantages" is overblown—many developers cap at 60fps, which can actually hurt performance on lower refresh rates like 240Hz. It’s a frustrating situation when the right tools aren’t supported, making it feel like a lazy choice to skip updates.

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Fonz_bear
Junior Member
21
03-02-2016, 09:33 AM
#3
it wouldn't be difficult to include more support. i've tried gta 4 and dishonored 1 with nvidia surround setup using three 1080p monitors, and it functioned. not particularly impressive, but it did work. these games are fairly old by comparison.
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Fonz_bear
03-02-2016, 09:33 AM #3

it wouldn't be difficult to include more support. i've tried gta 4 and dishonored 1 with nvidia surround setup using three 1080p monitors, and it functioned. not particularly impressive, but it did work. these games are fairly old by comparison.

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Superjulo
Member
121
03-16-2016, 05:00 PM
#4
Engine performance varies based on aspect ratio, with some models proving more challenging to configure... overall, competitive titles consistently present significant challenges due to the developers focusing on standard e-sports concepts.
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Superjulo
03-16-2016, 05:00 PM #4

Engine performance varies based on aspect ratio, with some models proving more challenging to configure... overall, competitive titles consistently present significant challenges due to the developers focusing on standard e-sports concepts.

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Da_Boss9000
Junior Member
13
03-23-2016, 02:05 PM
#5
It's true that larger screens can offer an edge, particularly in fast-paced games like Overwatch where opponents often appear above you. Many top players still favor 4:3 or even 5:4 setups. The issue with surround sound systems is that they require a huge FOV increase to function well, which would result in a nearly 270-degree view of the field. Limiting the FOV can lead to a very narrow vertical perspective and a poor overall experience.
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Da_Boss9000
03-23-2016, 02:05 PM #5

It's true that larger screens can offer an edge, particularly in fast-paced games like Overwatch where opponents often appear above you. Many top players still favor 4:3 or even 5:4 setups. The issue with surround sound systems is that they require a huge FOV increase to function well, which would result in a nearly 270-degree view of the field. Limiting the FOV can lead to a very narrow vertical perspective and a poor overall experience.

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FCRemedy
Member
63
03-25-2016, 09:49 AM
#6
Absolutely, in addition to ensuring I’m getting good value from extremely large items, I need to push the field of view in games. Often it doesn’t improve much or we encounter strange bugs.
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FCRemedy
03-25-2016, 09:49 AM #6

Absolutely, in addition to ensuring I’m getting good value from extremely large items, I need to push the field of view in games. Often it doesn’t improve much or we encounter strange bugs.

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Tico_32
Senior Member
680
03-27-2016, 07:27 AM
#7
I hadn't considered that before...
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Tico_32
03-27-2016, 07:27 AM #7

I hadn't considered that before...

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eduardodd08
Posting Freak
852
04-01-2016, 03:01 AM
#8
You've experienced what Blizzard aims for—great visuals and a consistent field of view. As long as the perspective stays the same, the benefits remain solid.
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eduardodd08
04-01-2016, 03:01 AM #8

You've experienced what Blizzard aims for—great visuals and a consistent field of view. As long as the perspective stays the same, the benefits remain solid.

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edibo
Member
220
04-01-2016, 05:57 AM
#9
I haven't played CS:GO yet. I did try Dishonored 1, and it worked well. The UI was shown on the center screen while the two side panels were just for the game. It’s pretty much a game from around six years ago...
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edibo
04-01-2016, 05:57 AM #9

I haven't played CS:GO yet. I did try Dishonored 1, and it worked well. The UI was shown on the center screen while the two side panels were just for the game. It’s pretty much a game from around six years ago...

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sparker6400
Member
120
04-01-2016, 10:57 AM
#10
This was the peak era for three-monitor configurations and SLI or Crossfire setups.
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sparker6400
04-01-2016, 10:57 AM #10

This was the peak era for three-monitor configurations and SLI or Crossfire setups.

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