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I conducted the DX12 API Performance test on Windows 10...

I conducted the DX12 API Performance test on Windows 10...

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tcunhaa
Junior Member
12
05-05-2016, 07:46 AM
#11
I experienced over a million draw calls with Direct X 11 Multi-threaded and 12.6 million with Direct X 12 on a 4670k and 780Ti. I wasn’t sure how much of a distinction there would be.
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tcunhaa
05-05-2016, 07:46 AM #11

I experienced over a million draw calls with Direct X 11 Multi-threaded and 12.6 million with Direct X 12 on a 4670k and 780Ti. I wasn’t sure how much of a distinction there would be.

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ladymorepork
Posting Freak
791
05-20-2016, 10:21 AM
#12
I received a build using a 3960X paired with two 970s. The difference between Dx11 ST and MT wasn't noticeable, which is unexpected. However, Dx12 clearly stands out.
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ladymorepork
05-20-2016, 10:21 AM #12

I received a build using a 3960X paired with two 970s. The difference between Dx11 ST and MT wasn't noticeable, which is unexpected. However, Dx12 clearly stands out.

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___iRekt___
Senior Member
505
05-20-2016, 04:07 PM
#13
This was my first attempt at watercooling, no 90-degree connectors yet—just planned for future upgrades. I’ll also remove the LED fans since they’re making too much noise and looking green. The excitement is real, as Hydra mentioned.
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___iRekt___
05-20-2016, 04:07 PM #13

This was my first attempt at watercooling, no 90-degree connectors yet—just planned for future upgrades. I’ll also remove the LED fans since they’re making too much noise and looking green. The excitement is real, as Hydra mentioned.

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meatybeast1
Junior Member
7
05-20-2016, 05:27 PM
#14
DX12 isn't available anymore, and the contrast in the original post feels quite significant.
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meatybeast1
05-20-2016, 05:27 PM #14

DX12 isn't available anymore, and the contrast in the original post feels quite significant.

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ReerProduku
Junior Member
32
05-26-2016, 02:33 PM
#15
On Win 8.1 with one GPU, my performance was decent but limited. With a better card, things would improve significantly.
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ReerProduku
05-26-2016, 02:33 PM #15

On Win 8.1 with one GPU, my performance was decent but limited. With a better card, things would improve significantly.

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jabbathehutt99
Junior Member
5
05-26-2016, 10:46 PM
#16
You can find the API for 3mark on their official website or through their documentation portal.
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jabbathehutt99
05-26-2016, 10:46 PM #16

You can find the API for 3mark on their official website or through their documentation portal.

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AntonTheMiner
Member
61
05-27-2016, 05:44 AM
#17
I'm using Windows 10 and will attempt it soon. Thanks. Your score can be viewed here: http://www.3dmark.com/aot/56445 @ valdyrgramr
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AntonTheMiner
05-27-2016, 05:44 AM #17

I'm using Windows 10 and will attempt it soon. Thanks. Your score can be viewed here: http://www.3dmark.com/aot/56445 @ valdyrgramr

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xSapir
Member
138
05-27-2016, 07:33 AM
#18
That looks really good, and very interesting to note
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xSapir
05-27-2016, 07:33 AM #18

That looks really good, and very interesting to note

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T___________T
Member
224
06-08-2016, 11:03 PM
#19
It could also be noted that I performed the test in 1080p; it's unclear what impact that change would have.
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T___________T
06-08-2016, 11:03 PM #19

It could also be noted that I performed the test in 1080p; it's unclear what impact that change would have.

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Nicocraft666
Member
194
06-09-2016, 05:48 AM
#20
You can run the full API testing process using Windows 10 by enabling DX12 in 3DMark. It’s not just one tool but a combination of settings and drivers. Make sure DX12 is activated in your 3DMark configuration, then follow the instructions to start the test.
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Nicocraft666
06-09-2016, 05:48 AM #20

You can run the full API testing process using Windows 10 by enabling DX12 in 3DMark. It’s not just one tool but a combination of settings and drivers. Make sure DX12 is activated in your 3DMark configuration, then follow the instructions to start the test.

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