Hypothetical Scenario: Nintendo on PC
Hypothetical Scenario: Nintendo on PC
It varies since motion control games can't be played directly on PC. I rely on emulators such as Dolphin for GameCube and Wii.
They might be interested because they’ve recently begun considering mobile game development, though they previously dismissed multi-platform projects. Naturally, fans are eager, but Nintendo isn’t known for chasing fan service... (Wait, where did that open-world Pokémon RPG NINTENDO! come from?!?)
Usually people would like it that way. It seems strange anyone would push for games being limited to fewer systems. It’s almost impossible to imagine such a scenario. I’ll give credit to Nintendo for consistently delivering first-party titles at solid frame rates and resolutions, especially since those games rarely rely on traditional input devices. Owning a Wii U just to play Zelda feels much more reasonable than struggling with PS4 exclusives that run at 30 FPS or not at all. —cough— Bloodborne… I’m generally more at ease with Nintendo’s closed environment compared to Microsoft or Sony’s options.
You're causing an issue because I recall DS3 is capped at 30fps without any valid justification.
This appears to be a response from a Bandai-Namco representative discussing support for the game. It reflects uncertainty about the accuracy of their statement, possibly due to outdated information. They seem surprised by the situation but acknowledge Dark Souls 2 likely learned its lesson. The author expects an official confirmation before acting, while still considering 30 FPS on PC a more favorable state than Bloodborne. A DS3Fix mod is hoped for, and the game's future remains uncertain.