F5F Stay Refreshed Software PC Gaming How do I get into PC game development?

How do I get into PC game development?

How do I get into PC game development?

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FurryFox0202
Member
198
12-23-2016, 01:40 PM
#1
Hey there! At around 16, you're just starting your path into game development—great timing. Since you're in New Zealand and want to dive in, here are some beginner-friendly ideas: explore online tutorials, join local coding or game dev meetups, and try free platforms like Unity or Godot. Building small projects and connecting with communities can help you grow quickly.
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FurryFox0202
12-23-2016, 01:40 PM #1

Hey there! At around 16, you're just starting your path into game development—great timing. Since you're in New Zealand and want to dive in, here are some beginner-friendly ideas: explore online tutorials, join local coding or game dev meetups, and try free platforms like Unity or Godot. Building small projects and connecting with communities can help you grow quickly.

C
CaineBellaris
Member
53
12-23-2016, 08:14 PM
#2
Engine options include the source engine, CryEngine 3 SDK, and Project Spark—great for beginners. Unreal Engine 4 offers strong potential. (UE4 stands out among the tools I've used.)
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CaineBellaris
12-23-2016, 08:14 PM #2

Engine options include the source engine, CryEngine 3 SDK, and Project Spark—great for beginners. Unreal Engine 4 offers strong potential. (UE4 stands out among the tools I've used.)

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FodMan35
Junior Member
7
12-23-2016, 09:24 PM
#3
Sure! Let's start by understanding how to program.
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FodMan35
12-23-2016, 09:24 PM #3

Sure! Let's start by understanding how to program.

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Kiwiman147
Junior Member
40
12-24-2016, 03:07 AM
#4
Really?
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Kiwiman147
12-24-2016, 03:07 AM #4

Really?

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ConanGhost
Member
152
12-24-2016, 04:34 AM
#5
Really.
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ConanGhost
12-24-2016, 04:34 AM #5

Really.

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Asianposse145
Member
152
01-04-2017, 09:55 AM
#6
It seems you're questioning how you accumulated such a large number of posts. Let me know if you'd like to discuss it further!
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Asianposse145
01-04-2017, 09:55 AM #6

It seems you're questioning how you accumulated such a large number of posts. Let me know if you'd like to discuss it further!

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jbone77
Member
61
01-09-2017, 07:33 AM
#7
What’s the issue? He’s just starting out and doesn’t know programming yet. Games are built using code, so understanding it is key if he wants to develop them.
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jbone77
01-09-2017, 07:33 AM #7

What’s the issue? He’s just starting out and doesn’t know programming yet. Games are built using code, so understanding it is key if he wants to develop them.

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Templer1887
Member
158
01-10-2017, 09:27 PM
#8
It's been 20 minutes with no progress on this argument. My popcorn is cooling down. You can create games for free by coding instead of spending on expensive engines. Check out this resource: www.codecademy.com
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Templer1887
01-10-2017, 09:27 PM #8

It's been 20 minutes with no progress on this argument. My popcorn is cooling down. You can create games for free by coding instead of spending on expensive engines. Check out this resource: www.codecademy.com

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HeatherHannah
Member
194
01-10-2017, 10:07 PM
#9
He probably didn’t read the original post or didn’t understand that games are built from code... lol
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HeatherHannah
01-10-2017, 10:07 PM #9

He probably didn’t read the original post or didn’t understand that games are built from code... lol

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LEDzePy
Member
51
01-12-2017, 03:05 AM
#10
Besides programming, other areas contribute to game development. If you excel in visuals or music, you can take on supporting tasks. Regardless, building a portfolio is essential—highlight your abilities. I’m not sure if universities in New Zealand fully integrate game industry concepts. Even at the mobile gaming frontier, specializing in games remains a new part of IT curricula. The demoscene offers a great starting point. It focuses on showcasing multimedia skills, making it useful for portfolios. In Europe, the scene is quite supportive. Finland hosts many studios with strong demoscene ties, such as Rovio and Remedy.
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LEDzePy
01-12-2017, 03:05 AM #10

Besides programming, other areas contribute to game development. If you excel in visuals or music, you can take on supporting tasks. Regardless, building a portfolio is essential—highlight your abilities. I’m not sure if universities in New Zealand fully integrate game industry concepts. Even at the mobile gaming frontier, specializing in games remains a new part of IT curricula. The demoscene offers a great starting point. It focuses on showcasing multimedia skills, making it useful for portfolios. In Europe, the scene is quite supportive. Finland hosts many studios with strong demoscene ties, such as Rovio and Remedy.

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