F5F Stay Refreshed Software PC Gaming Higher FPS means improved or more consistent frame timing.

Higher FPS means improved or more consistent frame timing.

Higher FPS means improved or more consistent frame timing.

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Greenmonstas
Member
62
10-28-2016, 07:26 AM
#1
Consider reducing your frame rate to see if it stabilizes the timing of your frames on your 1440P 144Hz display. Aiming for around 165 FPS should help maintain consistency.
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Greenmonstas
10-28-2016, 07:26 AM #1

Consider reducing your frame rate to see if it stabilizes the timing of your frames on your 1440P 144Hz display. Aiming for around 165 FPS should help maintain consistency.

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goldfer1
Member
60
10-28-2016, 08:23 AM
#2
I stick to games running at 98fps (100Hz Gsync panel) and in titles where my GPU isn’t overworked, achieving the most fluid experience available—significantly smoother than when the GPU is pushing at full capacity.
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goldfer1
10-28-2016, 08:23 AM #2

I stick to games running at 98fps (100Hz Gsync panel) and in titles where my GPU isn’t overworked, achieving the most fluid experience available—significantly smoother than when the GPU is pushing at full capacity.

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eoskatt
Junior Member
11
10-28-2016, 09:44 AM
#3
It can improve your frame timing consistency when the cap is set below your usual average FPS. Setting an FPS cap of 165 won’t help much if you usually hit around 150 FPS or less. If you maintain steady performance between 200 and 300 FPS, restricting it to 120 FPS will ensure more stable frame rates.
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eoskatt
10-28-2016, 09:44 AM #3

It can improve your frame timing consistency when the cap is set below your usual average FPS. Setting an FPS cap of 165 won’t help much if you usually hit around 150 FPS or less. If you maintain steady performance between 200 and 300 FPS, restricting it to 120 FPS will ensure more stable frame rates.

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5thBlizza
Junior Member
3
11-04-2016, 10:55 AM
#4
Keep the frame rate around 144 fps; increase it to 200-250 if needed for smoother playback
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5thBlizza
11-04-2016, 10:55 AM #4

Keep the frame rate around 144 fps; increase it to 200-250 if needed for smoother playback

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CloverGreen_
Member
98
11-05-2016, 04:42 AM
#5
Is your system facing timing issues? Unless you're heavily CPU-dependent, stability isn't a priority. Thread limits become relevant mainly when processing many threads.
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CloverGreen_
11-05-2016, 04:42 AM #5

Is your system facing timing issues? Unless you're heavily CPU-dependent, stability isn't a priority. Thread limits become relevant mainly when processing many threads.

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Nero12321
Posting Freak
858
11-05-2016, 06:26 AM
#6
Determines whether the data reflects overall or peak usage per thread. Both scenarios suggest CPU limitations. Examine the frame time graph via the rivatuner statistic server included with MSI Afterburner. Keep an eye on GPU utilization; frequent fluctuations beyond 95% indicate a likely CPU bottleneck.
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Nero12321
11-05-2016, 06:26 AM #6

Determines whether the data reflects overall or peak usage per thread. Both scenarios suggest CPU limitations. Examine the frame time graph via the rivatuner statistic server included with MSI Afterburner. Keep an eye on GPU utilization; frequent fluctuations beyond 95% indicate a likely CPU bottleneck.

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JessBrearley
Member
195
11-05-2016, 10:54 AM
#7
I adjusted my frame rate limit in Nvidia Control Panel to 150FPS for my 144Hz display. Framerates are now steady at 6.66ms, which lowers the strain on my graphics card and helps avoid seeing high numbers on my monitor. So far, I’m satisfied.
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JessBrearley
11-05-2016, 10:54 AM #7

I adjusted my frame rate limit in Nvidia Control Panel to 150FPS for my 144Hz display. Framerates are now steady at 6.66ms, which lowers the strain on my graphics card and helps avoid seeing high numbers on my monitor. So far, I’m satisfied.

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xWolfen
Junior Member
22
11-05-2016, 02:34 PM
#8
80% average CPU consumption, GPU activity spikes from 90% to 99%. Allows enabling the frame time graph for analysis.
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xWolfen
11-05-2016, 02:34 PM #8

80% average CPU consumption, GPU activity spikes from 90% to 99%. Allows enabling the frame time graph for analysis.

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Epicness402
Junior Member
31
11-24-2016, 12:07 AM
#9
Could be a bit of a strain on the CPU. Please share your processor details. Enable the visuals and try reducing your frame rate to check if it improves performance.
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Epicness402
11-24-2016, 12:07 AM #9

Could be a bit of a strain on the CPU. Please share your processor details. Enable the visuals and try reducing your frame rate to check if it improves performance.

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Jesuss_
Member
154
11-25-2016, 09:15 PM
#10
Utilization remains largely consistent across the GPU, while the CPU shows significant variation. At high settings in World of Tanks (2560x1440), GPU usage stays near 70-85% and CPU usage fluctuates between 10-25%, with a notably high CPU load.
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Jesuss_
11-25-2016, 09:15 PM #10

Utilization remains largely consistent across the GPU, while the CPU shows significant variation. At high settings in World of Tanks (2560x1440), GPU usage stays near 70-85% and CPU usage fluctuates between 10-25%, with a notably high CPU load.

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