F5F Stay Refreshed Software PC Gaming High-speed showdown between PC and console at 30 frames per second.

High-speed showdown between PC and console at 30 frames per second.

High-speed showdown between PC and console at 30 frames per second.

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ReyxStor
Member
133
04-17-2016, 05:17 AM
#11
It's hilarious when console nubs say "mate, we now have 1080p," and I think... well, keep it low or medium, okay?
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ReyxStor
04-17-2016, 05:17 AM #11

It's hilarious when console nubs say "mate, we now have 1080p," and I think... well, keep it low or medium, okay?

M
Matke04
Posting Freak
825
04-17-2016, 07:13 AM
#12
I rely on the controller for gaming on my PC but really appreciate the help!
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Matke04
04-17-2016, 07:13 AM #12

I rely on the controller for gaming on my PC but really appreciate the help!

T
51
04-17-2016, 09:32 AM
#13
I prefer this game more than Xbox One.
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totomarudesuyo
04-17-2016, 09:32 AM #13

I prefer this game more than Xbox One.

M
MaryThePooh
Member
101
04-17-2016, 02:39 PM
#14
If both run at 30 frames per second, they should match perfectly. There must be something different in your configuration.
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MaryThePooh
04-17-2016, 02:39 PM #14

If both run at 30 frames per second, they should match perfectly. There must be something different in your configuration.

M
MacManTyler
Member
178
04-17-2016, 04:28 PM
#15
They usually show some dips as well. Have you seen any FPS comparisons before?
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MacManTyler
04-17-2016, 04:28 PM #15

They usually show some dips as well. Have you seen any FPS comparisons before?

J
Juelz0312
Junior Member
17
04-19-2016, 06:53 AM
#16
I haven't tried it myself either. Running at 30fps on the PC doesn't match the experience of using a console, controller, or mouse. You're overlooking the differences in ports and how everything is designed for each platform.
J
Juelz0312
04-19-2016, 06:53 AM #16

I haven't tried it myself either. Running at 30fps on the PC doesn't match the experience of using a console, controller, or mouse. You're overlooking the differences in ports and how everything is designed for each platform.

N
NewenXV
Junior Member
24
04-20-2016, 12:33 AM
#17
Frames remain consistent across platforms. Both PCs and consoles experience frame drops, which is why the issue seems uniform.
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NewenXV
04-20-2016, 12:33 AM #17

Frames remain consistent across platforms. Both PCs and consoles experience frame drops, which is why the issue seems uniform.

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_digiboy
Member
196
04-21-2016, 10:29 PM
#18
Common PC gaming problems usually stem from default OS settings and GPU driver configurations. To resolve this, use Nvidia Inspector to create game profiles for all your titles. This guide will show you how to configure these profiles, focusing on the netsh command: netsh interface tcp set global congestionprovider=ctcp. You’ll also need to adjust your Nvidia Control Panel and game settings—turn off FXAA, triple buffering, vertical sync, and assign your GPU to the dedicated PhysX processor.
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_digiboy
04-21-2016, 10:29 PM #18

Common PC gaming problems usually stem from default OS settings and GPU driver configurations. To resolve this, use Nvidia Inspector to create game profiles for all your titles. This guide will show you how to configure these profiles, focusing on the netsh command: netsh interface tcp set global congestionprovider=ctcp. You’ll also need to adjust your Nvidia Control Panel and game settings—turn off FXAA, triple buffering, vertical sync, and assign your GPU to the dedicated PhysX processor.

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LucasandClaus
Senior Member
438
04-23-2016, 04:35 AM
#19
Fast performance at 60 frames per second.
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LucasandClaus
04-23-2016, 04:35 AM #19

Fast performance at 60 frames per second.

K
Karmageddon
Member
229
04-23-2016, 09:54 AM
#20
Absolutely, things can vary a lot even if the game is similar. It’s not always the same process across platforms. They might adjust things to fit each system. Why would they do that? Probably because they need to adapt.
K
Karmageddon
04-23-2016, 09:54 AM #20

Absolutely, things can vary a lot even if the game is similar. It’s not always the same process across platforms. They might adjust things to fit each system. Why would they do that? Probably because they need to adapt.

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