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High FPS or Eye Candy

High FPS or Eye Candy

N
NinjaTurtleNL
Member
207
12-28-2016, 03:38 PM
#1
Definitions
Eye Candy refers to visual components shown on computer screens that are designed to be attractive or engaging.
FPS stands for frames per second, typically measured at 30fps, 75, 144, 240 or even faster.
Premise
With a powerful PC or GPU capable of running a contemporary game at 240fps on a monitor that refreshes at the same rate, yet sacrificing impressive graphics to reach that speed (such as playing at 1080p with minimal settings), does superior aesthetics compensate for the lower visual quality? In competitive terms, many would agree, but could this apply to casual play as well, or is it more about personal preference?
I have only played games on a 75Hz display, even though I can achieve over 200 FPS. While my monitor shows only 75 frames per second, I notice the gameplay still feels smoother. It’s unclear if this is just a placebo effect, but it seems the experience does improve.
Purpose of this question
Because my current setup only supports 75fps, I’m interested in testing higher frame rate displays. Any insights from others would be greatly appreciated. This could help determine whether smoother visuals truly enhance enjoyment beyond what is achievable at lower rates.
N
NinjaTurtleNL
12-28-2016, 03:38 PM #1

Definitions
Eye Candy refers to visual components shown on computer screens that are designed to be attractive or engaging.
FPS stands for frames per second, typically measured at 30fps, 75, 144, 240 or even faster.
Premise
With a powerful PC or GPU capable of running a contemporary game at 240fps on a monitor that refreshes at the same rate, yet sacrificing impressive graphics to reach that speed (such as playing at 1080p with minimal settings), does superior aesthetics compensate for the lower visual quality? In competitive terms, many would agree, but could this apply to casual play as well, or is it more about personal preference?
I have only played games on a 75Hz display, even though I can achieve over 200 FPS. While my monitor shows only 75 frames per second, I notice the gameplay still feels smoother. It’s unclear if this is just a placebo effect, but it seems the experience does improve.
Purpose of this question
Because my current setup only supports 75fps, I’m interested in testing higher frame rate displays. Any insights from others would be greatly appreciated. This could help determine whether smoother visuals truly enhance enjoyment beyond what is achievable at lower rates.

K
Koreje
Junior Member
44
12-28-2016, 11:38 PM
#2
Like everything else, it comes down to the situation.
Fast-paced action titles prioritize quick visuals.
Reducing graphics can actually improve your FPS.
For games that focus more on CPU and visuals—like Sims, MMOs, or strategy titles—higher quality images may be preferred.
It seems that fs2020 demands a lot of graphical power for smooth high FPS, yet 35 FPS is perfectly fine in practice.
The frame rate will be constrained by either the graphics card or the processor.
How frames are displayed can also be affected by your monitor.
Any difference between these two can appear as screen tearing or lag.
This problem is often solved through frame pacing features like g.sync, freesync, or graphics driver buffering.
There’s a helpful tutorial on this topic...
K
Koreje
12-28-2016, 11:38 PM #2

Like everything else, it comes down to the situation.
Fast-paced action titles prioritize quick visuals.
Reducing graphics can actually improve your FPS.
For games that focus more on CPU and visuals—like Sims, MMOs, or strategy titles—higher quality images may be preferred.
It seems that fs2020 demands a lot of graphical power for smooth high FPS, yet 35 FPS is perfectly fine in practice.
The frame rate will be constrained by either the graphics card or the processor.
How frames are displayed can also be affected by your monitor.
Any difference between these two can appear as screen tearing or lag.
This problem is often solved through frame pacing features like g.sync, freesync, or graphics driver buffering.
There’s a helpful tutorial on this topic...

R
RedFoxxGaming
Member
178
12-30-2016, 07:17 AM
#3
Eye candy, but keeping the FPS decent is important. What display model are you using and which game do you want to play? According to current standards, 30 FPS isn't enough unless you're working with a very limited budget. At least 60 FPS would be ideal for me.
R
RedFoxxGaming
12-30-2016, 07:17 AM #3

Eye candy, but keeping the FPS decent is important. What display model are you using and which game do you want to play? According to current standards, 30 FPS isn't enough unless you're working with a very limited budget. At least 60 FPS would be ideal for me.

H
Halidoodly
Junior Member
22
12-30-2016, 03:23 PM
#4
I'm using a laptop with an Asus 75Hz display right now. Later, I intend to assemble a more powerful PC, possibly adding a GTX 1060 6GB for the graphics card. My goal is to get a good 144Hz monitor.

Games I enjoy include:
Rainbow Six Siege
Tekken 7
BF1
GTA V
PUBG
H
Halidoodly
12-30-2016, 03:23 PM #4

I'm using a laptop with an Asus 75Hz display right now. Later, I intend to assemble a more powerful PC, possibly adding a GTX 1060 6GB for the graphics card. My goal is to get a good 144Hz monitor.

Games I enjoy include:
Rainbow Six Siege
Tekken 7
BF1
GTA V
PUBG

B
Baallog
Member
189
12-30-2016, 05:12 PM
#5
Like everything else, the outcome hinges on the situation.
Quick-paced action titles prioritize swift graphics.
To achieve this, reducing graphical detail can improve your FPS.
For CPU-heavy and visually rich games like Sims, MMOs, or strategy titles, higher image quality may be preferred.
It’s found that fs2020 demands significant graphics power for high FPS, yet 35 FPS still performs adequately.
Frame rate creation is constrained by either the graphics card or the processor.
The display’s capabilities can also affect how frames appear.
Any mismatch may cause screen tearing or noticeable lag.
This problem is resolved through frame pacing methods like g.sync or freesync, or via graphics driver buffering.
Check out this helpful guide on the topic:
https://www.anandtech.com/show/10325/the...-review/13
In the end, the smoothness of a game often comes down to the strength of its master thread.
B
Baallog
12-30-2016, 05:12 PM #5

Like everything else, the outcome hinges on the situation.
Quick-paced action titles prioritize swift graphics.
To achieve this, reducing graphical detail can improve your FPS.
For CPU-heavy and visually rich games like Sims, MMOs, or strategy titles, higher image quality may be preferred.
It’s found that fs2020 demands significant graphics power for high FPS, yet 35 FPS still performs adequately.
Frame rate creation is constrained by either the graphics card or the processor.
The display’s capabilities can also affect how frames appear.
Any mismatch may cause screen tearing or noticeable lag.
This problem is resolved through frame pacing methods like g.sync or freesync, or via graphics driver buffering.
Check out this helpful guide on the topic:
https://www.anandtech.com/show/10325/the...-review/13
In the end, the smoothness of a game often comes down to the strength of its master thread.

A
Amandacutie21
Junior Member
16
12-30-2016, 06:23 PM
#6
I share my thoughts on FPS experiences. I notice a clear variation between under 50fps and above 50fps in every scenario. Above 60fps, I feel a noticeable impact if I'm moving quickly. It becomes especially apparent when interacting with a third-person character. The difference is still present but subtle. I don’t perceive a change between 60fps and 120fps, except when dealing with a third-person character. It’s obvious but not very strong. I can’t tell the difference between 120fps and 144fps (the maximum on my screen). It feels identical to me.

My ideal frame rate is around 70 to 80 fps when using the highest graphics settings. If my frame rates drop, I reduce some graphics options. I don’t lower the graphics settings just to achieve higher frames per second, because the improvement in FPS isn’t really noticeable to me.

I don’t play competitive online shooters, so I can’t assess how a higher frame rate would affect those games.
A
Amandacutie21
12-30-2016, 06:23 PM #6

I share my thoughts on FPS experiences. I notice a clear variation between under 50fps and above 50fps in every scenario. Above 60fps, I feel a noticeable impact if I'm moving quickly. It becomes especially apparent when interacting with a third-person character. The difference is still present but subtle. I don’t perceive a change between 60fps and 120fps, except when dealing with a third-person character. It’s obvious but not very strong. I can’t tell the difference between 120fps and 144fps (the maximum on my screen). It feels identical to me.

My ideal frame rate is around 70 to 80 fps when using the highest graphics settings. If my frame rates drop, I reduce some graphics options. I don’t lower the graphics settings just to achieve higher frames per second, because the improvement in FPS isn’t really noticeable to me.

I don’t play competitive online shooters, so I can’t assess how a higher frame rate would affect those games.