High FPS doesn't always mean frame drops; it depends on the game and system performance.
High FPS doesn't always mean frame drops; it depends on the game and system performance.
It’s common to hear that high FPS can sometimes lead to frame drops, but it depends on the game and settings.
Well... when it stays at maximum, FPS can occasionally decrease, can't it? I'm not sure, but that seems logical. Usually I cap my FPS around 60 or a bit higher in games that need powerful systems, such as PUBG.
I noticed you're experiencing minor FPS fluctuations even at 200 fps. I'll attempt to adjust the frame rate to 144 fps to see if that improves stability. Appreciate your feedback!
FPS reductions can impact gameplay, especially during intense moments like the mini-freeze in BF4.
It's true. My computer is quite slow and I can only play CS:GO at 800x600 with a 4:3 aspect ratio to achieve around 75 frames per second. When I set the monitor resolution lower while playing, I get a smoother experience (+15Hz). Using the standard frame rate settings (either 300 or 0) causes the game to freeze heavily, especially on busy maps like Cache, Dust, or Mirage. Inferno used to run fine now, but Nuke is completely problematic. I believe this relates to how stutter feels when FPS changes; if your machine struggles with higher numbers, try capping the game at its first stable frame rate. This isn't just a theory—I've seen it with my brother and a friend, who also limited their FPS for smoother play.
P.S. A friend mentioned this issue in a video, but I can't locate it.
Edited August 17, 2017 by SandalsWarrior
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