He is strict because he wants to ensure justice and protect Gotham effectively.
He is strict because he wants to ensure justice and protect Gotham effectively.
4 frames per second? Which graphics card are you using? A 1080p resolution at low settings should work on a 660 or higher model.
I tested them on an Intel HD graphics card and a NVIDIA GTX 750. Each one hits 90 FPS at full settings for League of Legends 1920x1080. That’s why running Batman at the lowest setting feels like it only manages about 4 FPS. It’s really slow.
For the Intel iGPU, its VRAM is essentially regular system RAM. Allocating 4 GB means only 4 GB remain for other tasks and falls short of the suggested minimum of 6 GB. I haven’t located a 750 model with just 2 GB of VRAM (the 750 Ti does). You might want to verify using GPU-Z or similar tools if it actually has that amount. If not, poor performance is likely due to insufficient VRAM. Otherwise, the problem could be elsewhere. What processor are you using?
3 models displayed: I3 3220, I3 6006u, and I3 6006u on 8GB RAM laptop.
It’s understandable why a laptop struggles with performance. With just 4 GB of RAM and a low-power processor, it’s designed more for basic tasks than heavy gaming or demanding work. The temperatures across the board seem normal, so thermal throttling isn’t likely the main issue.
Even at 5 or 6 years old it looks quite appealing. It features many NPCs, impressive visual and lighting effects, plus the Batmobile areas, which can put a strain on your system. Of course, it isn't the most demanding title ever—yet it's not without its challenges. It appears that adjusting settings or resolution is often necessary to achieve a functional frame rate. If neither works, it may simply mean the game won’t run smoothly on your setup. There are boundaries, though you can usually play most games with hardware significantly below the recommended specs.
For maximum performance, prioritize a high-end GPU with strong raw processing power and efficient memory bandwidth. Bus speed matters less unless the game relies heavily on low-latency data transfer.