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GTA V - poor performance

GTA V - poor performance

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A
ADIR_4444
Senior Member
417
05-11-2017, 10:16 PM
#11
I think I found the issue. I turned off "Frame Scaling Mode" which was set to 2.5x; I likely thought my system could handle it. After disabling it, performance improved significantly to 90-110 FPS. But GPU usage remained very low. Then I tried enabling DSR, set it to 2X, and ran the benchmark again. Now the GPU is being used around 33%.

Note: The frame scaling setting isn't affected by GeForce Experience, so the adjustment must have been made manually.
A
ADIR_4444
05-11-2017, 10:16 PM #11

I think I found the issue. I turned off "Frame Scaling Mode" which was set to 2.5x; I likely thought my system could handle it. After disabling it, performance improved significantly to 90-110 FPS. But GPU usage remained very low. Then I tried enabling DSR, set it to 2X, and ran the benchmark again. Now the GPU is being used around 33%.

Note: The frame scaling setting isn't affected by GeForce Experience, so the adjustment must have been made manually.

S
53
05-13-2017, 01:18 AM
#12
I'm pleased to hear the problem was resolved. If you aim for higher frame rates beyond 90-110 while maintaining the Ultra appearance, simply adjust some graphics parameters. This could further reduce GPU and CPU load, even though it might slightly impact performance metrics. Why would you prefer elevated usage when your FPS is already in the 144 range that your display comfortably renders? If I owned that system, I could push GTA 5 to a steady 144 FPS and stop worrying about the numbers. It doesn’t matter how much or little the usage fluctuates. Here’s what I’d suggest...

For an immediate boost to 55+ FPS, tweak these settings:
- Shadow Quality: switch from Very High to High (about a 9 FPS increase)
- Soft Shadows: change to Sharp (around 2-7 FPS gain, depending on your current setting)
- Reflection Quality: move from Ultra to Very High (roughly 15 FPS improvement)
- Reflection MSAA: turn it off (8x) (about 6 FPS gain)
- Grass Quality: set to High instead of Ultra (adds ~13 FPS)
- Extended Distance Scaling: lower from 100% to 70% (around 10 FPS gain)

You might further reduce other parameters for an even better experience, but with your current hardware there’s little point. Lowering these could noticeably affect visual quality, especially in areas like the city in GTA 5 where performance matters most. I’d take this advice with a grain of caution but encourage you to give it a try—see if the massive FPS gains outweigh the tiny loss in fidelity.
S
SucukluPatates
05-13-2017, 01:18 AM #12

I'm pleased to hear the problem was resolved. If you aim for higher frame rates beyond 90-110 while maintaining the Ultra appearance, simply adjust some graphics parameters. This could further reduce GPU and CPU load, even though it might slightly impact performance metrics. Why would you prefer elevated usage when your FPS is already in the 144 range that your display comfortably renders? If I owned that system, I could push GTA 5 to a steady 144 FPS and stop worrying about the numbers. It doesn’t matter how much or little the usage fluctuates. Here’s what I’d suggest...

For an immediate boost to 55+ FPS, tweak these settings:
- Shadow Quality: switch from Very High to High (about a 9 FPS increase)
- Soft Shadows: change to Sharp (around 2-7 FPS gain, depending on your current setting)
- Reflection Quality: move from Ultra to Very High (roughly 15 FPS improvement)
- Reflection MSAA: turn it off (8x) (about 6 FPS gain)
- Grass Quality: set to High instead of Ultra (adds ~13 FPS)
- Extended Distance Scaling: lower from 100% to 70% (around 10 FPS gain)

You might further reduce other parameters for an even better experience, but with your current hardware there’s little point. Lowering these could noticeably affect visual quality, especially in areas like the city in GTA 5 where performance matters most. I’d take this advice with a grain of caution but encourage you to give it a try—see if the massive FPS gains outweigh the tiny loss in fidelity.

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