GTA V doesn't use aliasing at 1080p resolution.
GTA V doesn't use aliasing at 1080p resolution.
I noticed GTA V on 1080p still shows aliasing even with 8x MSAA. What works best is enabling frame scaling mode at 1.75, using 2x MSAA and TXAA now. I don’t see any aliasing and it gives higher FPS while using less VRAM than 1.00 with 8x MSAA.
I plan to turn them on and check further tomorrow (do you enable it via the NVIDIA control panel, correct?). FXAA seems ineffective to me—it just makes objects blur to give the impression of smoothness.
Currently, multi-GPU support isn't available. Let me know if you need further details.
It seems odd at first, but they might improve it soon. Right now it isn't fully polished, so you need to turn it on yourself rather than expecting it to work perfectly out of the box. Still, it performs its intended function.