Graphics VS Framerate?
Graphics VS Framerate?
Seems to be a hot issue at the moment. Console game developers (and dare I say, some PC developers) are sacrificing 30fps for better graphics. Here is the ultimate question: Would you rather have 30fps and STUNNING graphics or have 60fps and meh graphics I choose the 2nd one. Most companies think graphics are everything. Some companies have a brain and balance the two. And a few even manage to get their game to run at over 120fps for 120hz monitor users! Wow, what a thought! What do you see as being more important? I'll leave it as a poll. I want this trend to stop. I played AC:Unity completely through because I love AC, but I barely reached 40fps, and it was mostly 30fps, on my rig which is considered to be very good! And the graphics were not the best either. So In Ubisofts case, they think we like 30fps and mediocre graphics. *claps slowly* Keep On Diggin' Ubisoft
45-50 frames per second with stunning visuals are key, yet businesses often prioritize graphics over other factors since a more appealing game tends to perform better in sales.
High frame rate is essential. I’ll lower every setting until I achieve a steady 60fps. Still, I want the game to be smooth enough without appearing choppy. It really comes down to the art style. I enjoy playing the original DOOM, Duke Nukem, and I’m only starting with Serious Sam—the graphics work perfectly for me because they match their era.
I appreciate the visual style found in titles like TF2 and CS:GO. GabeN has managed to produce games that look good without sacrificing performance, keeping a solid frame rate. At least 60 frames per second is essential for me.
I’d aim for the optimal mix, pushing performance to its limits while keeping things smooth. It might seem straightforward, but I’d boost settings as high as possible without breaking frame rates—ideally above 60 FPS. A choppy or stuttering experience would be unacceptable, so I’d prefer lower settings for a stable gameplay. For your GTX770, it’s a decent card, though it can struggle with demanding titles. You might need a GPU with more than 2GB of VRAM; the article suggests at least 3GB is recommended, with 4GB being ideal. Not everyone has that much memory, and even a few years ago a GTX 580 was still sufficient. I just shared the link because it hints that newer games might require a more powerful card for top graphics.
I improved my PC mainly for smoother frame rates, but poor optimization in certain games keeps me stuck at 60fps or less, even on a solid setup. I intended the machine to last longer, but watching TotalBiscuit’s video about running AC:Unity on a GTX 980 made me concerned this might be a persistent problem.