F5F Stay Refreshed Hardware Desktop GPU routing via PCIe lanes

GPU routing via PCIe lanes

GPU routing via PCIe lanes

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Spinetingling
Junior Member
37
06-02-2025, 05:33 PM
#1
The GPUs will operate at 8x speed, which should boost performance. This setup is ideal for your needs—gaming, photo editing, and 3D modeling in Blender.
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Spinetingling
06-02-2025, 05:33 PM #1

The GPUs will operate at 8x speed, which should boost performance. This setup is ideal for your needs—gaming, photo editing, and 3D modeling in Blender.

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ThatEnderman64
Junior Member
47
06-02-2025, 07:34 PM
#2
Rejecting this idea, using a GPU through won’t alter the lanes it’s utilizing. Remember the basics: you must have at least two GPUs, one for each role. Linux is required; if both run on Windows, configure the host OS for headless operation and deploy two virtual machines on top.
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ThatEnderman64
06-02-2025, 07:34 PM #2

Rejecting this idea, using a GPU through won’t alter the lanes it’s utilizing. Remember the basics: you must have at least two GPUs, one for each role. Linux is required; if both run on Windows, configure the host OS for headless operation and deploy two virtual machines on top.

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RedFoxxGaming
Member
178
06-04-2025, 08:47 AM
#3
The Intel Core i7-12700K supports dual 4.0x16 bandwidth.
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RedFoxxGaming
06-04-2025, 08:47 AM #3

The Intel Core i7-12700K supports dual 4.0x16 bandwidth.

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Monkeyroos04
Member
131
06-04-2025, 09:40 AM
#4
Various models from the Threadripper and Xtreme Series.
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Monkeyroos04
06-04-2025, 09:40 AM #4

Various models from the Threadripper and Xtreme Series.

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SoWieSoMilo
Member
54
06-09-2025, 09:05 PM
#5
I also haven<|pad|>, didn't feel like caring at the time.
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SoWieSoMilo
06-09-2025, 09:05 PM #5

I also haven<|pad|>, didn't feel like caring at the time.

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LightAngels
Member
63
06-09-2025, 11:08 PM
#6
You missed checking the sTRX4 connector.
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LightAngels
06-09-2025, 11:08 PM #6

You missed checking the sTRX4 connector.

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sniperboy650
Senior Member
735
06-09-2025, 11:59 PM
#7
There are programs that allow several users to access one computer simultaneously without needing complex setups. Software like Aster or other multi-user tools can handle this. A single GPU should suffice. I still recommend using two simpler systems for easier management and consistent performance, often at a comparable cost.
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sniperboy650
06-09-2025, 11:59 PM #7

There are programs that allow several users to access one computer simultaneously without needing complex setups. Software like Aster or other multi-user tools can handle this. A single GPU should suffice. I still recommend using two simpler systems for easier management and consistent performance, often at a comparable cost.

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Niarah
Junior Member
5
06-10-2025, 07:16 AM
#8
It’s tough to picture a scenario where two individuals gain more from one system than from two distinct ones—especially when both rely on the same critical components, along with nearly identical hardware.
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Niarah
06-10-2025, 07:16 AM #8

It’s tough to picture a scenario where two individuals gain more from one system than from two distinct ones—especially when both rely on the same critical components, along with nearly identical hardware.

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danieltodman1
Member
62
06-19-2025, 10:09 PM
#9
This topic is often challenging to grasp. GPU pass-through doesn't always perform as advertised. Running virtual machines can also cause noticeable slowdowns, particularly for tasks requiring low latency such as gaming. While some measures can reduce performance losses, they usually come with a price comparable to purchasing two separate systems. Adding the expense of the necessary hypervisor further increases costs, making it seem like building two machines is the only option. It's also worth noting that virtualization might not work well for all applications or workloads. If a powerful single machine is ideal, you might want to explore thin client setups alongside game streaming. That approach could simplify management and potentially match virtual performance. In reality, it's possible you're overestimating the value of a single machine compared to alternatives like shared hardware. Why not think about other possibilities, such as thin clients?
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danieltodman1
06-19-2025, 10:09 PM #9

This topic is often challenging to grasp. GPU pass-through doesn't always perform as advertised. Running virtual machines can also cause noticeable slowdowns, particularly for tasks requiring low latency such as gaming. While some measures can reduce performance losses, they usually come with a price comparable to purchasing two separate systems. Adding the expense of the necessary hypervisor further increases costs, making it seem like building two machines is the only option. It's also worth noting that virtualization might not work well for all applications or workloads. If a powerful single machine is ideal, you might want to explore thin client setups alongside game streaming. That approach could simplify management and potentially match virtual performance. In reality, it's possible you're overestimating the value of a single machine compared to alternatives like shared hardware. Why not think about other possibilities, such as thin clients?

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alexandre6768
Member
219
06-20-2025, 07:11 PM
#10
Shifted to CPUs, motherboards and memory systems
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alexandre6768
06-20-2025, 07:11 PM #10

Shifted to CPUs, motherboards and memory systems