GPU routing via PCIe lanes
GPU routing via PCIe lanes
The GPUs will operate at 8x speed, which should boost performance. This setup is ideal for your needs—gaming, photo editing, and 3D modeling in Blender.
Rejecting this idea, using a GPU through won’t alter the lanes it’s utilizing. Remember the basics: you must have at least two GPUs, one for each role. Linux is required; if both run on Windows, configure the host OS for headless operation and deploy two virtual machines on top.
There are programs that allow several users to access one computer simultaneously without needing complex setups. Software like Aster or other multi-user tools can handle this. A single GPU should suffice. I still recommend using two simpler systems for easier management and consistent performance, often at a comparable cost.
This topic is often challenging to grasp. GPU pass-through doesn't always perform as advertised. Running virtual machines can also cause noticeable slowdowns, particularly for tasks requiring low latency such as gaming. While some measures can reduce performance losses, they usually come with a price comparable to purchasing two separate systems. Adding the expense of the necessary hypervisor further increases costs, making it seem like building two machines is the only option. It's also worth noting that virtualization might not work well for all applications or workloads. If a powerful single machine is ideal, you might want to explore thin client setups alongside game streaming. That approach could simplify management and potentially match virtual performance. In reality, it's possible you're overestimating the value of a single machine compared to alternatives like shared hardware. Why not think about other possibilities, such as thin clients?