F5F Stay Refreshed Software PC Gaming GPU operating at full capacity for a smoother gaming experience

GPU operating at full capacity for a smoother gaming experience

GPU operating at full capacity for a smoother gaming experience

J
Jugga1025
Member
60
04-28-2017, 08:32 PM
#1
I recently purchased Uno for gaming with friends. However, when I launch it, the GPU spikes to nearly full usage and reaches 80°C. In contrast, Rainbow Six Siege runs smoothly with only about 80% CPU usage. Why does Uno behave differently compared to other games? My system has an AMD Ryzen 5 2400G processor, 16GB of DDR4 RAM, and an RX580 GPU.
J
Jugga1025
04-28-2017, 08:32 PM #1

I recently purchased Uno for gaming with friends. However, when I launch it, the GPU spikes to nearly full usage and reaches 80°C. In contrast, Rainbow Six Siege runs smoothly with only about 80% CPU usage. Why does Uno behave differently compared to other games? My system has an AMD Ryzen 5 2400G processor, 16GB of DDR4 RAM, and an RX580 GPU.

T
Tautle
Member
87
05-03-2017, 05:53 AM
#2
Check if it's available on Steam. If yes, enable the FPS counter—it suggests it isn't capped and is utilizing all your system resources. Look for a graphics settings section and verify V-sync options; these often restrict FPS based on monitor refresh rates. If no limits exist, you might adjust settings in RTSS (RivaTunerStatisticsServer), which comes with MSI Afterburner if installed.
T
Tautle
05-03-2017, 05:53 AM #2

Check if it's available on Steam. If yes, enable the FPS counter—it suggests it isn't capped and is utilizing all your system resources. Look for a graphics settings section and verify V-sync options; these often restrict FPS based on monitor refresh rates. If no limits exist, you might adjust settings in RTSS (RivaTunerStatisticsServer), which comes with MSI Afterburner if installed.

V
Verrioth
Member
54
05-03-2017, 01:15 PM
#3
The game's frame rate cap forces the GPU to operate at maximum speed to achieve as many frames as possible. In Rainbow Six, your CPU acts as a bottleneck, restricting the GPU from reaching full performance and limiting usage to around 100%. In Unreal, the CPU has little impact, allowing the GPU to potentially deliver over 500 frames per second without constraints.
V
Verrioth
05-03-2017, 01:15 PM #3

The game's frame rate cap forces the GPU to operate at maximum speed to achieve as many frames as possible. In Rainbow Six, your CPU acts as a bottleneck, restricting the GPU from reaching full performance and limiting usage to around 100%. In Unreal, the CPU has little impact, allowing the GPU to potentially deliver over 500 frames per second without constraints.

H
hollyscreepers
Junior Member
2
05-03-2017, 05:06 PM
#4
Shifted to PC Gaming
H
hollyscreepers
05-03-2017, 05:06 PM #4

Shifted to PC Gaming