Gpu activity is limited leading to unstable gameplay in Fortnite
Gpu activity is limited leading to unstable gameplay in Fortnite
HWMONITOR | Softwares | CPUID
Use this tool to track your GPU and CPU temperatures and determine if thermal throttling occurs. Does it start immediately or gradually reduce performance? Reinstall or update your GPU drivers, and verify your CPU status in Task Manager to ensure normal operation.
There is no thermal throttling, it occurs immediately after starting the game. It becomes smooth for a short time before returning to choppy. I attempted to reinstall the GPU drivers and the CPU is functioning properly now.
Verify if your Windows power configuration is set to high performance. Review the task manager for any background applications consuming memory or GPU resources. In BIOS, confirm that your memory operates at 3200MHz. Determine the monitor's resolution. Check if it supports free sync and whether this feature is enabled.
It runs exceptionally well with no strain on the GPU or CPU. The RAM is configured at 3200, and the display settings include free sync, though it becomes choppy when GPU usage drops. However, at higher loads it operates smoothly.
The low GPU usage is likely the result of the choppy performance, not the other way around. The graphics card may be waiting for the CPU to complete its computations each frame, hence why utilization is low. If you are monitoring the system status with an in-game overlay while playing, you might check to verify what the CPU clock rates are during those periods of low performance. The 2600's cores at stock settings should typically be somewhere around 3.8-3.9GHz while gaming.
And what settings is the game running at? You might try switching between the DirectX 11 and DirectX 12 rendering modes in Fortnite, restarting the game in-between. There's also a "Performance" rendering option that can often provide a notable boost to performance at the expense of visuals, so that might be worth trying. I would expect an RX580 and Ryzen 2600 to do a reasonable job staying above 75fps though.