Gathering data on various games and their corresponding CPU consumption.
Gathering data on various games and their corresponding CPU consumption.
I'm aiming to gather a fairly extensive collection of titles along with their CPU consumption details for a project I'm planning. I recognize some games that fit these descriptions, but I believe the current sample isn't sufficient. Therefore, I'm reaching out to the crowd for additional information.
The criteria I'm considering are:
Titles that perform well with minimal CPU usage: These generally target lower-end hardware from the start.
Titles optimized for single-core performance: These were originally built for top-tier systems but have since lagged due to age.
Titles utilizing numerous CPU threads: I'm requiring at least six or more threads to deliver a significant advantage.
For clarity, sources with CPU-based benchmarks or Task Manager screenshots would be very useful. Also, keep in mind that the game's overall performance, including any DRM effects, should be taken into account.
EDIT:
To prevent others from testing games prematurely, I'm excluding a few titles as examples.
I think it would be a good idea to share this on as many forums as possible to gather more attention. If necessary, we can start collecting data from specific users, including screenshots for verification. I believe World of Tanks has very low requirements, and Armoured Warfare performs well with cores.
In Assassin's Creed Odyssey I utilize all available cores (my system has an i5-9600K) during gameplay and world rendering. I monitor CPU usage across various games to share the details.