F5F Stay Refreshed Software PC Gaming Gaming sickness ?

Gaming sickness ?

Gaming sickness ?

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IPS10
Senior Member
623
03-26-2025, 08:11 AM
#11
Thanks for the feedback. I have an Acer 27-inch monitor, and since I sit at the desk, it might be that I'm too close to the screen. Thanks everyone!
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IPS10
03-26-2025, 08:11 AM #11

Thanks for the feedback. I have an Acer 27-inch monitor, and since I sit at the desk, it might be that I'm too close to the screen. Thanks everyone!

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DiamndQueen
Member
210
03-26-2025, 10:35 AM
#12
Have you experimented with games using Vsync turned on? I heard a friend mentioned it could ease his headaches and nausea.
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DiamndQueen
03-26-2025, 10:35 AM #12

Have you experimented with games using Vsync turned on? I heard a friend mentioned it could ease his headaches and nausea.

B
beichner
Senior Member
447
03-28-2025, 05:26 AM
#13
I understand that certain games run smoothly above 60fps, but I prefer sticking to 60fps for a more stable experience. Thanks!
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beichner
03-28-2025, 05:26 AM #13

I understand that certain games run smoothly above 60fps, but I prefer sticking to 60fps for a more stable experience. Thanks!

J
Jarranield
Member
161
03-28-2025, 08:56 AM
#14
Monitor brightness and surrounding light help reduce eye strain. Playing games in complete darkness for extended time is not advisable. Positioning yourself and adjusting your neck angle also matter.
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Jarranield
03-28-2025, 08:56 AM #14

Monitor brightness and surrounding light help reduce eye strain. Playing games in complete darkness for extended time is not advisable. Positioning yourself and adjusting your neck angle also matter.

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PaZtek
Junior Member
44
04-04-2025, 09:43 AM
#15
Disable motion blur and any blur effects. Activate v-sync to stabilize frame rate consistently.
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PaZtek
04-04-2025, 09:43 AM #15

Disable motion blur and any blur effects. Activate v-sync to stabilize frame rate consistently.

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nahte_ethan
Member
137
04-07-2025, 04:09 AM
#16
Field of view can pose challenges for some users on computer screens. Preferences differ, so begin with a setting near 90° and tweak it as needed for comfort. You’ll find this option in the Video menu of Far Cry 3. While the game doesn’t have a dedicated "motion blur" toggle, reducing Post FX under Video Quality may help achieve a similar effect. Edit: Further guidance is available on disabling motion blur permanently within the game.
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nahte_ethan
04-07-2025, 04:09 AM #16

Field of view can pose challenges for some users on computer screens. Preferences differ, so begin with a setting near 90° and tweak it as needed for comfort. You’ll find this option in the Video menu of Far Cry 3. While the game doesn’t have a dedicated "motion blur" toggle, reducing Post FX under Video Quality may help achieve a similar effect. Edit: Further guidance is available on disabling motion blur permanently within the game.

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waderlax
Junior Member
43
04-11-2025, 12:51 AM
#17
Occasionally, individuals experience discomfort while reading inside a traveling vehicle or at sea. Consider taking Dramamine if needed.
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waderlax
04-11-2025, 12:51 AM #17

Occasionally, individuals experience discomfort while reading inside a traveling vehicle or at sea. Consider taking Dramamine if needed.

Y
yalo29
Senior Member
641
04-11-2025, 07:15 AM
#18
I've never exactly checked it to verify, but I believe what feels best is what looks best. It depends on your screen size and how close you're seated. For simplicity, let's say a person's field of view is 180°. If your monitor occupies half the screen, leaving 45° on each side, you'd likely want your game's FOV around 90°, matching the portion of your real view it covers. With smaller or bigger screens, this should be tweaked accordingly. I think console games often have low FOVs—like 60°—because they assume you're far away and don't dominate your vision.
Y
yalo29
04-11-2025, 07:15 AM #18

I've never exactly checked it to verify, but I believe what feels best is what looks best. It depends on your screen size and how close you're seated. For simplicity, let's say a person's field of view is 180°. If your monitor occupies half the screen, leaving 45° on each side, you'd likely want your game's FOV around 90°, matching the portion of your real view it covers. With smaller or bigger screens, this should be tweaked accordingly. I think console games often have low FOVs—like 60°—because they assume you're far away and don't dominate your vision.

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211
04-11-2025, 11:50 AM
#19
Absolutely, thank you for your agreement.
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Admiralfiggins
04-11-2025, 11:50 AM #19

Absolutely, thank you for your agreement.

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farid422
Junior Member
15
04-11-2025, 06:25 PM
#20
Oh thanks
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farid422
04-11-2025, 06:25 PM #20

Oh thanks

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