F5F Stay Refreshed Software PC Gaming Games underperforming?

Games underperforming?

Games underperforming?

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Waffley_1254
Member
227
11-30-2018, 09:28 AM
#1
Guys, I’m not sure if this is the best spot to share this, but I’ll give it a shot.
I’m running Black Ops 4 on an RTX 2080 at low settings in 1080p, aiming for the highest possible FPS. The issue is I’m consistently hitting around 120fps, but often falling below 100.
I’m not sure why this is happening. Here’s what I have:
- Ryzen 5 2600
- RTX 2080
- 16GB RAM at 3000MHz
- MSI B450M B550M motherboard
- 750W EVGA 80+ Gold PSU
It seems like the CPU isn’t being limited while playing. What might be causing this performance?
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Waffley_1254
11-30-2018, 09:28 AM #1

Guys, I’m not sure if this is the best spot to share this, but I’ll give it a shot.
I’m running Black Ops 4 on an RTX 2080 at low settings in 1080p, aiming for the highest possible FPS. The issue is I’m consistently hitting around 120fps, but often falling below 100.
I’m not sure why this is happening. Here’s what I have:
- Ryzen 5 2600
- RTX 2080
- 16GB RAM at 3000MHz
- MSI B450M B550M motherboard
- 750W EVGA 80+ Gold PSU
It seems like the CPU isn’t being limited while playing. What might be causing this performance?

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Oldart
Member
63
11-30-2018, 02:54 PM
#2
Who would buy such a powerful graphics card and play at the lowest settings in 1080p? At this point, it's more like a CPU issue, probably because the game isn't utilizing all six cores. Even at the highest resolution of 1440p, you're unlikely to notice a significant difference in frames per second.
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Oldart
11-30-2018, 02:54 PM #2

Who would buy such a powerful graphics card and play at the lowest settings in 1080p? At this point, it's more like a CPU issue, probably because the game isn't utilizing all six cores. Even at the highest resolution of 1440p, you're unlikely to notice a significant difference in frames per second.

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Mikeahl
Member
196
11-30-2018, 03:39 PM
#3
To achieve the best possible FPS for competitive play, would raising the resolution actually lead to increased FPS, assuming it helps reduce the CPU bottleneck?
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Mikeahl
11-30-2018, 03:39 PM #3

To achieve the best possible FPS for competitive play, would raising the resolution actually lead to increased FPS, assuming it helps reduce the CPU bottleneck?

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DevilDoggy657
Senior Member
530
11-30-2018, 05:37 PM
#4
It seems you're encountering a limitation on your CPU at around 100-120 frames per second. However, you can still boost graphics settings without sacrificing performance. A CPU that excels in single-threaded performance, like most Intel models, would be more suitable.
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DevilDoggy657
11-30-2018, 05:37 PM #4

It seems you're encountering a limitation on your CPU at around 100-120 frames per second. However, you can still boost graphics settings without sacrificing performance. A CPU that excels in single-threaded performance, like most Intel models, would be more suitable.

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chapi89
Member
193
11-30-2018, 11:33 PM
#5
Got it. Thanks!
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chapi89
11-30-2018, 11:33 PM #5

Got it. Thanks!

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MrJoris02
Member
195
12-03-2018, 12:20 PM
#6
I found that boosting the game settings harms my performance, especially in Black Ops 4. Raising them to medium levels significantly lowers performance and causes jittering. I’m confused about why my card behaves this way.
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MrJoris02
12-03-2018, 12:20 PM #6

I found that boosting the game settings harms my performance, especially in Black Ops 4. Raising them to medium levels significantly lowers performance and causes jittering. I’m confused about why my card behaves this way.

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BoxDoggy
Junior Member
43
12-03-2018, 04:16 PM
#7
Can I download and execute 3DMark Firestrike?
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BoxDoggy
12-03-2018, 04:16 PM #7

Can I download and execute 3DMark Firestrike?

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Simon271207
Junior Member
4
12-03-2018, 05:35 PM
#8
It might be due to certain adjustments raising CPU usage too. For instance, expanding the view range or enhancing details can lead to more draw calls, which the CPU must process.
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Simon271207
12-03-2018, 05:35 PM #8

It might be due to certain adjustments raising CPU usage too. For instance, expanding the view range or enhancing details can lead to more draw calls, which the CPU must process.