F5F Stay Refreshed Hardware Desktop Gameplay limited to 60 frames per second when displayed in full screen.

Gameplay limited to 60 frames per second when displayed in full screen.

Gameplay limited to 60 frames per second when displayed in full screen.

R
Roxx_2b
Junior Member
33
08-22-2025, 08:23 PM
#1
Hello there, I’m facing an issue with my FPS freezing at 60 frames when switching to full screen. I’ve noticed this with others online, but no solution has been found. Here’s what I know: I use a laptop linked to an external Dell monitor. The refresh rate is set to 120Hz. I’ve configured the display to show only two channels, which is my external monitor. Since they’re connected via HDMI, the setup seems correct. I’m running an NVIDIA graphics card and an Intel CPU. The problem happens every time I launch a game in full screen—my monitor briefly turns black for about a second before jumping back to 60Hz. When I switch to windowed full screen, the opposite occurs: the screen goes black for a second then restores to 120Hz. This affects all games I play, including multiplayer titles.

I’ve tried several fixes: turned off full-screen optimization for all executables, set in-game resolution to 1920x1080 at 120Hz, updated drivers and firmware, disabled VSync in Windows and NVIDIA settings, and switched to a different OS version. Still nothing works. I’ve checked forums, Reddit, Microsoft support, and Intel communities—everyone mentions the same issue with external monitors. It seems to be a known problem among users who connect external displays.

I’m hoping for a real solution that doesn’t require resetting my whole system. Any advice would mean a lot to me.
R
Roxx_2b
08-22-2025, 08:23 PM #1

Hello there, I’m facing an issue with my FPS freezing at 60 frames when switching to full screen. I’ve noticed this with others online, but no solution has been found. Here’s what I know: I use a laptop linked to an external Dell monitor. The refresh rate is set to 120Hz. I’ve configured the display to show only two channels, which is my external monitor. Since they’re connected via HDMI, the setup seems correct. I’m running an NVIDIA graphics card and an Intel CPU. The problem happens every time I launch a game in full screen—my monitor briefly turns black for about a second before jumping back to 60Hz. When I switch to windowed full screen, the opposite occurs: the screen goes black for a second then restores to 120Hz. This affects all games I play, including multiplayer titles.

I’ve tried several fixes: turned off full-screen optimization for all executables, set in-game resolution to 1920x1080 at 120Hz, updated drivers and firmware, disabled VSync in Windows and NVIDIA settings, and switched to a different OS version. Still nothing works. I’ve checked forums, Reddit, Microsoft support, and Intel communities—everyone mentions the same issue with external monitors. It seems to be a known problem among users who connect external displays.

I’m hoping for a real solution that doesn’t require resetting my whole system. Any advice would mean a lot to me.

L
Losfun
Member
153
08-22-2025, 08:37 PM
#2
specs?
L
Losfun
08-22-2025, 08:37 PM #2

specs?

O
Oldart
Member
63
08-23-2025, 06:41 PM
#3
Which HDMI version are you employing? On the more traditional side, it might only handle up to 60Hz at 1080p resolution.
O
Oldart
08-23-2025, 06:41 PM #3

Which HDMI version are you employing? On the more traditional side, it might only handle up to 60Hz at 1080p resolution.

T
teddybear116
Member
232
09-13-2025, 02:54 AM
#4
I’m working with HDMI 2.1. It functioned properly before the Windows 11 update. Also noted, performance remains unconstrained outside of full-screen mode.
T
teddybear116
09-13-2025, 02:54 AM #4

I’m working with HDMI 2.1. It functioned properly before the Windows 11 update. Also noted, performance remains unconstrained outside of full-screen mode.

S
SuperBego
Junior Member
43
09-13-2025, 05:28 AM
#5
The equipment really doesn't affect performance. As I mentioned, it functioned well before the Windows 11 update.
S
SuperBego
09-13-2025, 05:28 AM #5

The equipment really doesn't affect performance. As I mentioned, it functioned well before the Windows 11 update.