Game updates now restrict certain features due to Denuvo technology.
Game updates now restrict certain features due to Denuvo technology.
I'm just focusing on my day, there are much bigger issues in life than worrying about this. Yeah, I'm going to enjoy it.
It seems you're suggesting this practice has been around for a long time, where if you can't prove ownership of a Denuvo game, you face restrictions. It's interesting that pirated copies are now often better than official versions. The industry appears to be self-destructive in this regard. I'm curious about when things might change.
You should install the game more than once in a short time only if it meets specific legitimate requirements. If compatibility with Linux via Proton isn't official, the issue likely lies with your system rather than the game itself. Trying to push limits usually indicates a problem on your end.
I tried my first Linux setup and had to reinstall several programs repeatedly. Each time I kept making mistakes, causing the OS and updates to fail. This isn’t surprising. It reminds me of someone asking why they need to drive their car 20 times a day—shouldn’t it be just 2-4 trips daily for work and home? If we set strict limits, where do we draw the line? As a hardware reviewer, I’d be restricted to only five PC configurations each day due to installation limits. The sixth setup will have to wait. I’m still stuck with NFS 2015 issues, especially connecting a controller, and I think the game is designed to work only with an Xbox controller on PC. A forum post suggested it’s hardcoded that way, so I might have to ask my cousin for help. The ZZZ launcher works perfectly on Linux, but launching the game is still a challenge. Eventually, I’ll have to reinstall everything again because I need a dual-boot setup for ZZZ to function.
If you try to run the same game on more than 5 devices within a day... You could be an unusual situation they don't want as a customer.
No, the main issues were repeated reinstalls of Windows and multiple Bazzite attempts in one day due to bugs and faulty setup. Switching the emulation layer wasn't the focus.
You're either overwhelmed with tasks or attempting to force the game into unwanted behaviors. It feels like the balance between copy protection and piracy is shifting, making it harder to justify purchasing the game. The "slowly boiling frog" comparison doesn't quite fit—this is more about a strategic shift where developers and pirates are actively working to counter each other.
I'll throw in a 3rd conspiracy: Since it's an UE5 game this will limit proper benchmarking to be done for game performance review in hope to not get big performance complaints on launch.