Game performance is smooth with minimal GPU and CPU load, but frame rates drop noticeably on high-end machines.
Game performance is smooth with minimal GPU and CPU load, but frame rates drop noticeably on high-end machines.
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A minor update: After deleting the 8GB of HyperX RAM, I can say that my GPU is now being used around 40% during gameplay. A short test on Payday showed about 130–150 frames, which is a noticeable improvement compared to before. However, I’ve observed that my frame rate only increases when the GPU usage reaches its maximum, as shown in the Task Manager. I’m not sure why this happens, but it seems my GPU isn’t being fully utilized despite the increased RAM. I’m wondering if running dual-channel matching sets would help better use this GPU. It appears I can only reach 40% of its capacity in games, yet I still experience crashes in software editing. I checked hwinfo under GPU performance limits and saw the 'performance limit - utilization' marked as true. Could this be related? I’ve attached a screenshot of hwinfo for reference, though I’m not sure what to do next or why this issue might be occurring.