Game begins to lag after roughly 20 minutes of play
Game begins to lag after roughly 20 minutes of play
In short, the issue keeps happening again. (Check the link;. This time I had 32GB RAM at 3000MHz. I replaced the CPU and everything, but it’s still happening.) All previous troubles mentioned are present, yet the problem continues. Latest Unigin benchmarks show: Unigine Valley Benchmark – FPS: 97.1, Score: 4061, Min FPS: 39.4, Max FPS: 191.4. System: Windows 8 (build 9200), 64-bit CPU Intel i7-6700K @ 4.00GHz, GPU: NVIDIA GeForce GTX 980 Ti 10.18.13.6519 (4095MB) x1, Settings Render: Direct3D11, 1920x1080, 8xAA fullscreen. GPU temps stayed around 74-75°C, mostly near 77°C max. CPU temps were about 47°C, peaking at 51°C briefly. I also noticed big drops in frame rate—from over 60 to under 20 during gameplay and recording. Despite changing cooling setup and reinstalling components, the issue persists. After replacing RAM and GPU, I ran Prime95 for an hour and checked BIOS, but everything seemed normal. XMP was off, PSU probably not supplying enough power. I rechecked the PSU last time and thought it wasn’t delivering enough. I considered swapping back to the old RAM (which would lower capacity), but that’s not ideal. The problem only appears after about 20-30 minutes of gaming. All other functions work fine—no impact on videos, emails, or web browsing. Just gaming is affected. I’m really confused and need advice. Also, the attached log from Prime95 might help if you can share it.
I experienced a comparable issue—stuttering, frame drops, and audio glitches. It typically occurred 20-40 minutes into gameplay while using my Xbox One controller. The problem stemmed from a driver conflict in Windows 10; I had to switch to an older driver. K&M was unaffected, only the controller caused issues.
Are you playing on your SSD or HDD? This kind of lag might happen if the HDD is heavily used while gaming (like virus scans or updates). SSDs usually won’t cause this problem. You might want to check your pagefile size and consider increasing it for testing.
This discussion repeats the same old troubleshooting tactics without really understanding the root cause. It’s better to gather detailed metrics—FPS, GPU temperature, clock speeds, CPU temps and speeds, and drive IO. Usually thermal issues or throttling are involved, but sometimes it’s related to I/O limits or VRAM constraints. Tools like GPU-Z and system temp monitors (such as hwmonitor) are essential for analysis. You should track everything together and look for patterns in system graphs. The game selection also plays a role; some games are notorious for instability.
When the stuttering begins, open the game settings and adjust the screen resolution, then return to your original configuration. Does the game now operate smoothly? I’ve tried changing the graphics card, RAM, operating system, and even the power supply, but nothing resolves the issue.
Each time I reboot my computer, it functions well for a short period before returning to normal. I verify temperatures, which remain consistent with those listed in the earlier discussion—no significant increase. I recall using MSI afterburners and running the OSD during games; performance stayed stable while gaming at high settings and stuttering, only FPS fluctuated noticeably. I plan to experiment with adjusting the resolution setting, though I’m unsure what that involves. I’ll continue tracking with CPUz Monitor and provide updates later.