FPS limits set to 60.
FPS limits set to 60.
For various reasons, my framerate stays at 60. It only happens in certain games and I don’t own many on PC since I just switched platforms. The exception is CS:GO, where I still see lower than expected rates—around 250-275 FPS. I usually leave my settings at "Unlocked," but I always check the highest refresh rate in the Nvidia Control Panel (60 fps). Since I actually exceed that in CS:GO, it’s likely an automatic adjustment. It might be related to Vsync or something similar. My specs are solid (i5 6600K @ 4.6GHz, Gigabyte G1 gaming GPU), but I’m not sure. Could someone suggest a solution?
Vsync limits the frames per second to match your monitor's refresh rate (typically 60). Disabling it can allow you to achieve higher FPS.
To reduce tearing and lag spikes, the system delays frame display. VSync functions similarly to a basic alternative to G-Sync/Freesync. G-Sync/Freesync aim to synchronize updates, while VSync limits refresh rate based on the monitor’s capabilities. This explanation is simplified in some sections—consider exploring more details if you're curious.
Due to timing mismatches between your display's refresh rate and the frames it receives, desynchronization occurs. The main goal of vsync is to limit output to your refresh rate and prevent this issue. If you only need a fixed frame rate, you can achieve that without vsync—some games even support both methods. You're correct that tearing can be very noticeable. That's why I find it hard to grasp how precision-focused players can still enjoy high FPS games like CS:GO. I usually enable vsync, since my monitor runs at 60 Hz and goes beyond that, making higher than 60 FPS play difficult.