FPS is acceptable, yet RAM, GPU, and CPU utilization remain at 100%?
FPS is acceptable, yet RAM, GPU, and CPU utilization remain at 100%?
So it's just the games fault, and I shouldn't be worried?
I'm just trying to make sure I'm not doing anything wrong, just seemed wierd to me to not be utilizing 100% of my pc when I still have headroom for frame generation display-wise
Thanks, just confirming it wasn't my mistake. It's been strange getting used to overclocking and all that because I've never done it before.
On Ark specifically, I only saw a small boost—around 5fps—when running the game with full settings and 720p resolution, so I think it's not my fault.
Thanks for the replies; it's been a learning experience.
Edit: corrected spelling.
Good games for checking FPS are eSports titles. They undergo extensive testing, providing ample information on optimal PC performance. Simply run your own hardware under identical settings in these games and compare with online benchmarks. With CS:2 recently released, it’s useful to align your FPS results with the latest testing data for that title.
I could try CS:2 later, but my Cyberpunk 2077 stats look similar to what others are seeing online. Around 100-120fps average is about 80 with a small delay on full ultra using ray tracing, which seems typical.
Tested CS:2 upon returning home and noticed a video showing a player on Mirage maintaining around 450-500 FPS consistently at maximum settings, regardless of hardware brand differences. I was also experiencing 350-400 FPS while running around, but with three monitors I suspect the higher numbers are due to that. The GPU usage stayed above 85% throughout, as reported by the task manager (afterburner overlay didn't function properly in CS). I'm considering it's likely normal.
He probably wasn't in the same spots as you were, or there were more players or different effects during your game. It's close enough to consider it similar. Those who really test CS:2 usually do it consistently, so I recommend looking for a similar situation and then compare the FPS.