Fortnite played a major role in changing the landscape of Battlefield.
Fortnite played a major role in changing the landscape of Battlefield.
I’m a fan of battlefields and an opponent of Fortnite. In Battlefield V, the focus will likely shift away from DLCs and paid items like Vbucks and skins. Instead, expect a system where skins are bought to look 'cool,' similar to what Fortnite offers. However, the current designs feel quite odd—like a soldier with blue face paint, a man with a Takana, and a woman with a robotic arm. This is confusing and not very original. The idea in Fortnite seems to be using these elements for entertainment value, but it’s similar to what Fortnite relies on for revenue. The main issue is that the skins are just silly and lack creativity. I think people should reconsider their opinions based on what they see.
I really don’t care about makeup. It doesn’t serve any real need for me and doesn’t help the community much. In Fortnite, people often judge a player’s skill by their skin choices. I stick to the default skins and have taken down several John Wicks to show the point. I believe EA’s reaction to DLC never affected Battlefield’s approach to cosmetics. Probably they’d want to avoid it if it caused backlash.
Getting the whole game once and having all the content included is what matters most. I don’t want to pay half-price for only 60. Cosmetic items seem like a fair way for developers to earn extra without making the game unplayable or forcing you to buy DLC just to finish it.
Discussions have centered on shifting away from the paid DLC approach and moving toward games as a service. This transition began shortly after BF1's release, long before Fortnite came out. The method to fund ongoing support without relying on loot boxes or subscriptions is through skins.
You favor receiving game fragments sold separately as DLCs, recognizing that in the era of Day-One DLCs, these pieces fit seamlessly into the original vision. Rather than owning the complete experience with regular updates and fresh content, you prefer optional cosmetics that add value without requiring a purchase. In the past, buying a game once meant getting the full package, but now many titles push players to buy extra items to maximize enjoyment.