F5F Stay Refreshed Software PC Gaming FC New Dawn in DX 11 mode is likely due to specific settings or configurations chosen by the player.

FC New Dawn in DX 11 mode is likely due to specific settings or configurations chosen by the player.

FC New Dawn in DX 11 mode is likely due to specific settings or configurations chosen by the player.

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Skylaire
Member
104
01-10-2016, 08:11 AM
#1
The game starts in Direct-X 11 mode, but there’s no in-game setting to change to DX 12. Your benchmark data suggests this could be related to the D3D11 architecture.
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Skylaire
01-10-2016, 08:11 AM #1

The game starts in Direct-X 11 mode, but there’s no in-game setting to change to DX 12. Your benchmark data suggests this could be related to the D3D11 architecture.

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Stunflix
Member
174
01-11-2016, 05:14 AM
#2
It is operating on DX11. If the game allows adjustments, they should be found within its settings menu.
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Stunflix
01-11-2016, 05:14 AM #2

It is operating on DX11. If the game allows adjustments, they should be found within its settings menu.

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TommyTheLommy
Posting Freak
846
01-13-2016, 04:00 AM
#3
No place there...
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TommyTheLommy
01-13-2016, 04:00 AM #3

No place there...

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SenSayIII
Member
57
01-13-2016, 04:22 AM
#4
The game seems to rely mostly on a single CPU core, though it can leverage extra threads. Still, the main thread is under constant strain, leading to disappointing overall performance. Additionally, it continues to run DirectX 11, which isn’t as optimized for multi-threaded applications compared to newer options like DirectX 12 or Vulkan. It’s clear Ubisoft should improve its approach and update the Dunia Engine to support DX12 for better multi-core utilization.
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SenSayIII
01-13-2016, 04:22 AM #4

The game seems to rely mostly on a single CPU core, though it can leverage extra threads. Still, the main thread is under constant strain, leading to disappointing overall performance. Additionally, it continues to run DirectX 11, which isn’t as optimized for multi-threaded applications compared to newer options like DirectX 12 or Vulkan. It’s clear Ubisoft should improve its approach and update the Dunia Engine to support DX12 for better multi-core utilization.

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halowarspros
Member
115
01-20-2016, 09:57 AM
#5
It doesn't matter what you're asking about.
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halowarspros
01-20-2016, 09:57 AM #5

It doesn't matter what you're asking about.

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Saudi54
Member
238
01-21-2016, 10:26 AM
#6
seems to me it's DX 11 game,didn't know that....no wonder such high FPS...
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Saudi54
01-21-2016, 10:26 AM #6

seems to me it's DX 11 game,didn't know that....no wonder such high FPS...

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Vukmil
Member
94
01-22-2016, 12:19 AM
#7
It's clear that DX12 adoption lags behind Vulkan, which is expected since support exists in Unity and UE4, making Linux porting simpler as its usage grows.
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Vukmil
01-22-2016, 12:19 AM #7

It's clear that DX12 adoption lags behind Vulkan, which is expected since support exists in Unity and UE4, making Linux porting simpler as its usage grows.