F5F Stay Refreshed Software PC Gaming Exploration highlights in Witcher 3

Exploration highlights in Witcher 3

Exploration highlights in Witcher 3

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Pimousse62620
Member
234
05-29-2016, 12:14 PM
#11
Despite setting my population density to average, frame drops continue to occur.
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Pimousse62620
05-29-2016, 12:14 PM #11

Despite setting my population density to average, frame drops continue to occur.

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brayofden
Member
59
06-04-2016, 12:54 AM
#12
This situation shouldn't occur with a 4690k at 4.3 and a GTX 1070 at 2150. What resolution are you using?

1. Ensure you have the newest drivers installed and confirm the game is updated to its latest version.
2. Launch MSI Afterburner and review your GPU usage, temperature readings, CPU load, RAM consumption, GPU memory, and disk space. Experiment with higher settings in demanding areas like Novigrad. If your game drive is full, assets may load too slowly, causing frame drops. ... HOLD ON—are you running NVidia Hairworks? If it's at maximum capacity (Hairworks affects everything), every NPC's hair is rendered instantly, which severely impacts performance. Turning on HairWorks anti-aliasing will only worsen things.
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brayofden
06-04-2016, 12:54 AM #12

This situation shouldn't occur with a 4690k at 4.3 and a GTX 1070 at 2150. What resolution are you using?

1. Ensure you have the newest drivers installed and confirm the game is updated to its latest version.
2. Launch MSI Afterburner and review your GPU usage, temperature readings, CPU load, RAM consumption, GPU memory, and disk space. Experiment with higher settings in demanding areas like Novigrad. If your game drive is full, assets may load too slowly, causing frame drops. ... HOLD ON—are you running NVidia Hairworks? If it's at maximum capacity (Hairworks affects everything), every NPC's hair is rendered instantly, which severely impacts performance. Turning on HairWorks anti-aliasing will only worsen things.

1
1234qaz12qaz
Posting Freak
773
06-04-2016, 02:45 AM
#13
Game and GPU drivers are now updated. I always stay current with drivers. My WD Blue 1TB is widely used and has around 600GB available, so it’s unlikely this is the issue. My RAM usage is minimal, CPU stays around 80-100%, and GPU performance can dip to about 65% when CPU reaches 100%. There are no hardware problems detected, aside from a slight slowdown to 10FPS. I’m currently using 1440p ultra resolution.
1
1234qaz12qaz
06-04-2016, 02:45 AM #13

Game and GPU drivers are now updated. I always stay current with drivers. My WD Blue 1TB is widely used and has around 600GB available, so it’s unlikely this is the issue. My RAM usage is minimal, CPU stays around 80-100%, and GPU performance can dip to about 65% when CPU reaches 100%. There are no hardware problems detected, aside from a slight slowdown to 10FPS. I’m currently using 1440p ultra resolution.

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electrodude44
Member
143
06-06-2016, 01:35 AM
#14
Your GPU isn't fully utilizing its capacity, while your CPU is active and you still experience stutter even with solid frame rates. Likely the problem lies with your CPU. You have options like reducing settings or increasing clock speeds. Consider cutting back NPC variety or similar parameters to a medium level. The graphics aren't impressive enough for you either. I use a 4790k at 4.7GHz; even on powerful CPUs like Novagon, it can strain the system and bring minimums down into the low 60s when the GPU isn't fully taxed. It doesn’t seem to be a hardware fault—this feels more like a user issue. Are you new to PC gaming? You might be accustomed to games that don’t overly tax your system, but this one is pushing your current setup. Witcher 3 is particularly demanding. While Intel i5 bottlenecks GPU performance are uncommon in recent years, CPU limitations still seem to restrict smooth gameplay. DX12 was expected to help, but it hasn’t made a noticeable difference. Maybe I’m getting carried away here. It’s late...
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electrodude44
06-06-2016, 01:35 AM #14

Your GPU isn't fully utilizing its capacity, while your CPU is active and you still experience stutter even with solid frame rates. Likely the problem lies with your CPU. You have options like reducing settings or increasing clock speeds. Consider cutting back NPC variety or similar parameters to a medium level. The graphics aren't impressive enough for you either. I use a 4790k at 4.7GHz; even on powerful CPUs like Novagon, it can strain the system and bring minimums down into the low 60s when the GPU isn't fully taxed. It doesn’t seem to be a hardware fault—this feels more like a user issue. Are you new to PC gaming? You might be accustomed to games that don’t overly tax your system, but this one is pushing your current setup. Witcher 3 is particularly demanding. While Intel i5 bottlenecks GPU performance are uncommon in recent years, CPU limitations still seem to restrict smooth gameplay. DX12 was expected to help, but it hasn’t made a noticeable difference. Maybe I’m getting carried away here. It’s late...

R
Rucian
Member
142
06-13-2016, 05:51 AM
#15
Reduce shadows to high and set foliage viability to high or medium. You won't see the change, but performance will improve noticeably. Also disable hairworks or enable MSAA if available. That's how I handle my 1080 at 1440p.
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Rucian
06-13-2016, 05:51 AM #15

Reduce shadows to high and set foliage viability to high or medium. You won't see the change, but performance will improve noticeably. Also disable hairworks or enable MSAA if available. That's how I handle my 1080 at 1440p.

M
MyNameIsOleyyy
Junior Member
6
06-16-2016, 05:58 AM
#16
Your GPU performance dips to 65% while the CPU reaches full capacity, indicating a CPU limitation.
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MyNameIsOleyyy
06-16-2016, 05:58 AM #16

Your GPU performance dips to 65% while the CPU reaches full capacity, indicating a CPU limitation.

J
jejesko
Member
73
06-16-2016, 11:15 AM
#17
It's a CPU bottleneck. NPCs put a big strain on the CPU, and switching to medium won't help much since there are still many NPCs. I don't recall the exact number, but lowering the NPC count to the minimum should improve performance.
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jejesko
06-16-2016, 11:15 AM #17

It's a CPU bottleneck. NPCs put a big strain on the CPU, and switching to medium won't help much since there are still many NPCs. I don't recall the exact number, but lowering the NPC count to the minimum should improve performance.

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HashBrown098
Junior Member
13
06-18-2016, 08:54 AM
#18
It’s surprising that a top gaming CPU struggles with a widely played game.
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HashBrown098
06-18-2016, 08:54 AM #18

It’s surprising that a top gaming CPU struggles with a widely played game.

C
claspedmetal
Member
157
06-24-2016, 06:52 AM
#19
The game pushes my i7 4790K to its limits at certain settings, using all eight threads at 4.4ghz. The main issues are how foliage appears, grass density, and shadows. In the city, these details aren’t noticeable, but in the countryside they become apparent.
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claspedmetal
06-24-2016, 06:52 AM #19

The game pushes my i7 4790K to its limits at certain settings, using all eight threads at 4.4ghz. The main issues are how foliage appears, grass density, and shadows. In the city, these details aren’t noticeable, but in the countryside they become apparent.

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iRaine
Posting Freak
800
06-27-2016, 09:34 AM
#20
Actually, there are more draw calls requiring CPU handling than the GPU is delivering to the 1070. It's really just a fairly demanding task. You might find better results by adjusting settings that reduce NPCs and similar elements, which seems to be the intended approach.
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iRaine
06-27-2016, 09:34 AM #20

Actually, there are more draw calls requiring CPU handling than the GPU is delivering to the 1070. It's really just a fairly demanding task. You might find better results by adjusting settings that reduce NPCs and similar elements, which seems to be the intended approach.

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