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Experience of terrible game recording session

Experience of terrible game recording session

C
clem519
Junior Member
29
11-09-2021, 06:43 AM
#1
I have been trying to upload videos on YouTube for a while now, just for fun. However, I often worry about the poor quality of my uploads and give up easily.
I recorded various games—some demanding, like Rocket League, Fortnite, and Jedi Fallen Order—but the results always suffered from loss.
I watched tutorials and adjusted settings such as rendering at 1440p and uploading at 1080p, tweaking recorder options.
I’ve used Streamlabs and Shadowplay before, but after everyone’s advice, I switched to OBS (which I haven’t tried yet).
In short, I’m aiming for the best possible lossless quality in 1080p.
Storage-wise, I have about 500GB free on my HDD, so space isn’t an issue.
My system specs: GTX 1660, i5 12500, 16GB RAM, 3200MHz.
What do you recommend?
Also, it might help to note that I mostly play at 144Hz, so watching my own videos in 60fps doesn’t feel smooth—maybe there’s a setting I should check.
C
clem519
11-09-2021, 06:43 AM #1

I have been trying to upload videos on YouTube for a while now, just for fun. However, I often worry about the poor quality of my uploads and give up easily.
I recorded various games—some demanding, like Rocket League, Fortnite, and Jedi Fallen Order—but the results always suffered from loss.
I watched tutorials and adjusted settings such as rendering at 1440p and uploading at 1080p, tweaking recorder options.
I’ve used Streamlabs and Shadowplay before, but after everyone’s advice, I switched to OBS (which I haven’t tried yet).
In short, I’m aiming for the best possible lossless quality in 1080p.
Storage-wise, I have about 500GB free on my HDD, so space isn’t an issue.
My system specs: GTX 1660, i5 12500, 16GB RAM, 3200MHz.
What do you recommend?
Also, it might help to note that I mostly play at 144Hz, so watching my own videos in 60fps doesn’t feel smooth—maybe there’s a setting I should check.

Y
YogurtPants
Junior Member
2
11-15-2021, 08:55 AM
#2
basic hardware paired with high-quality streaming or recording. consider capping fps at 30 or 60 and matching the recording settings. also reduce in-game and recording resolution to 720p. expect lower quality 1080p video at over 60fps on this setup while using it for playback or uploading.
Y
YogurtPants
11-15-2021, 08:55 AM #2

basic hardware paired with high-quality streaming or recording. consider capping fps at 30 or 60 and matching the recording settings. also reduce in-game and recording resolution to 720p. expect lower quality 1080p video at over 60fps on this setup while using it for playback or uploading.

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_SIRENDER_
Member
146
11-15-2021, 12:56 PM
#3
I made several recordings using my previous setup (1050 Ti, weaker CPU, 16 GB DDR3) with older games at around 60 FPS, and they performed well. Then I upgraded to a new rig, recording The Witcher 3 at 1440p after the next-gen update, increasing the bitrate to 30. This produced roughly 18 GB for four minutes. If you're attempting such high quality, recording to a HDD might pose challenges due to potential write speeds. John suggested this method could reduce hardware demands. Uploading to YouTube still risks quality loss because of its own processing, which aims for acceptable file sizes. That means if I uploaded the 18 GB video, it would need a fast connection to view immediately. My plan is to try lower bitrates and/or compress the footage after recording, as the difference in quality between my upload and YouTube's version is usually minimal. But if the recorded video appears poor even at top quality settings, that’s the main concern.
_
_SIRENDER_
11-15-2021, 12:56 PM #3

I made several recordings using my previous setup (1050 Ti, weaker CPU, 16 GB DDR3) with older games at around 60 FPS, and they performed well. Then I upgraded to a new rig, recording The Witcher 3 at 1440p after the next-gen update, increasing the bitrate to 30. This produced roughly 18 GB for four minutes. If you're attempting such high quality, recording to a HDD might pose challenges due to potential write speeds. John suggested this method could reduce hardware demands. Uploading to YouTube still risks quality loss because of its own processing, which aims for acceptable file sizes. That means if I uploaded the 18 GB video, it would need a fast connection to view immediately. My plan is to try lower bitrates and/or compress the footage after recording, as the difference in quality between my upload and YouTube's version is usually minimal. But if the recorded video appears poor even at top quality settings, that’s the main concern.