Evaluate PC performance with Total War Games as a benchmark tool.
Evaluate PC performance with Total War Games as a benchmark tool.
They rarely test their systems against such intense titles because they’re among the toughest in the market, highlighting both CPU and GPU performance. These games aren’t typically chosen for everyday real-world testing.
This claim is completely unrealistic. The Total War series uses Warscape, a tool built in 2009. It’s hard to imagine anyone using software over ten years old for serious modern testing. Warscape was originally made for Empire Total War and intended for gunpowder-style battles, which explains its shortcomings in handling complex scenarios like Melee games. The engine struggled with multi-core processing, often loading just one core while others remained unused for extended periods. Only recently did they upgrade to a 64-bit version for Warhammer 1, which helped somewhat but didn’t fix the fundamental issues. It’s still essentially the same outdated system from over a decade ago.
A game's age doesn't mean it's useless if it remains popular. Using the engine across different projects can offer some insights. From a testing standpoint, we need to consider how easy it is to achieve consistent outcomes and what those findings actually signify. I have several titles in the series but haven’t played them yet—maybe it’s time to give it a try.
It seems they haven't tested folding@home extensively because its performance is more similar to blending, and they promote a different feature instead.
I'm weary of relying on repetitive titles like Doom or standard FPS games. I recall Ashes of the Singularity was once popular, but it seems to have faded. Games such as Total War: Warhammer and Total War: Three Kingsdoms are strong enough PC exclusives that they deserve a spot in benchmark lists, particularly for real-world CPU performance testing.
These titles aren't designed for broad popularity like the mainstream hits (Doom, CSGO, Fortnite, etc.). While Total War has its own supporters, it doesn't reach the same audience as those games. I understand it's not a big draw for casual players, but it does have a niche following.
I already talked about why it’s an older engine that doesn’t take advantage of the latest technology. It’s important to learn more about what you’re saying before sharing it. Just like someone asking why a car from over a decade old isn’t being tested for speed records on a forum, it’s not the right place for that kind of discussion.