Escape from tarkov specs
Escape from tarkov specs
I own an alienware aurora r6 and I was curious about the optimal method to run EFT smoothly without noticeable lag or long loading times. Since I don’t have an SSD, I’m wondering if there’s a way to improve the loading experience. I’m not looking for a PC powerhouse—I just want to play the game without interruptions. I manage around 160-170 pfs on Fortnite and Z1, and CS:GO works fine too, but any tips would be greatly appreciated.
Closed beta for two years. Very strange features. I probably shouldn't be playing this game.
Got curious. Thing is kinda creepy maybe. Not sure. Was removed from steam. Most current update is 0.12. Has a website. Gigantic cookie disclaimer button. No idea how to even get the game, if it can be downloaded or bought. if it’s safe to play, all sorts of stuff.
Just because you can't figure out how to very easily buy a game on a website doesn't mean you can try to make a game sound suspicious.
There's nothing fishy about this game. Just slow development from a very small team.
“Make sound suspicious”? I’m feeling that way. There’s no “make sound” about it.
There could be no fire behind the smoke. No reason for me to be suspicious, but that’s another matter altogether. I haven’t looked at GoG or Epic yet. It might be there. It could be something entirely different.
Returning to the main point:
If it’s FTP like the others and it feels like a battle royale, it’s likely running on a server. It’s in the early stages, closed beta. I think smooth performance probably depends more on the server than the player’s hardware.
“Fun?” “Bs?” That’s the approach you’re taking, not mine.
You’re not sharing anything. No data, no explanations. Just laughing faces and complaints.
I’m actually searching for things and stating what I discover.
Additional details:
The game is Russian. Servers seem to be from Russia too.
A typical account from the developer site that grants access to the closed beta costs $50. I’m unsure if it’s necessary. Registration looks free, but it also requests access to my machine, which I won’t provide.
So far, I remain consistent with my claim: it’s a server from a small company on another continent. If there’s a free-to-play option (I haven’t found it yet), it might be that the lag spikes are network or server-related, and improving the client’s machine may not help much. The main issue is likely due to many players.
That’s all I have.
@JabroniBaloney
Suggests this isn’t true. It’s not impossible, but current evidence suggests otherwise. He seems to be pretending to offer more details, though he’s only complaining about what little I received, which makes me doubt his credibility. It could be wrong, but all I have is laughter faces and complaints, so I have no data.
Hmm? You’re completely off the mark here. About me, at least. You won’t mention anything about the game at all. You just call me a liar and other names.
Maybe “Phobe” is something I’ll consider. I don’t feel confident in anything online.
The claim about “Xeno” seems questionable though. Do I really think Steam is more malevolent? Or perhaps less so? No, they’re both companies. One just happens to be based in a country whose laws I’m unfamiliar with.
I don’t trust Steam or Epic particularly. They can be sued, at least where I am.
The fact that it’s Russian in particular isn’t crucial. What matters is that it’s an indie game, small-scale, located elsewhere, running its own servers. That’s all.
If I were a Russian player in America, I’d feel the same way, due to similar concerns. If the original poster is Russian, the Russian language might be beneficial. If they’re from the EU, it could also work well because the network would be land-based. There could be other factors too, but I’m not sure.
This server seems Canadian, I assume. It’s in a different country from where I am, but the cables are overland, so the service is reliable.
For me, the “steam/epic” aspect means the server wouldn’t need to rely on transcontinental ocean cables, and the company operates under certain restrictions I understand. That’s all.
Russian indie games require servers to be in Russia, which is at least halfway around the world for me. CSGO doesn’t face this issue because it has servers globally. Playing CSGO in Russia means you’re playing there. Escape from Torak works the same regardless of location. This might matter if you’re not in Russia.
When I first got an Epic account, I thought it was Russian. It turned out it wasn’t. They don’t have servers in Russia. It doesn’t matter. A multinational company is a multinational.
I wouldn’t expect problems if data flowed the other way. Transcontinental ocean cables are just that—transcontinental. Free-to-play servers are free-to-play, and their nationality doesn’t matter. Their location relative to you and server size is what matters.
Let me note my observations about you: You make unfounded claims while still acknowledging some points. I believe you’re largely in agreement with what I’ve said, as you haven’t offered any real counterarguments.
All the criticism seems based on assumptions rather than facts.
You accuse me of being a xenophobe. That assumes trust in American companies because they’re American, but not Russian ones since they’re Russian. That’s not true.
Small. Independent. Single server and location could cause issues. Those are the main points. None of these relate to your nationalist views.
I won’t expect any issues if data flowed backward. The transcontinental ocean cable is just a regular one. Free-to-play servers are free-to-play, and nationality is irrelevant. What matters is their size and position.
Let me share some thoughts about you: You make unsubstantiated accusations while still accepting certain facts. I think you’re essentially agreeing with my stance because you haven’t presented any meaningful objections.
All the concerns seem to stem from assumptions rather than evidence.