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Emulators

Emulators

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samefc
Junior Member
10
06-29-2016, 07:53 PM
#1
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samefc
06-29-2016, 07:53 PM #1

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Empathay
Junior Member
4
07-01-2016, 06:28 PM
#2
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Empathay
07-01-2016, 06:28 PM #2

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gui1go
Member
177
07-01-2016, 11:18 PM
#3
Wiiu emulation is still far from fully functional. For Wii emulation, most modern setups work well. The phrase "max out dolphin emulator" doesn’t apply since there’s nothing to maximize—just minor adjustments for game-specific problems or slight performance boosts with minimal impact.
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gui1go
07-01-2016, 11:18 PM #3

Wiiu emulation is still far from fully functional. For Wii emulation, most modern setups work well. The phrase "max out dolphin emulator" doesn’t apply since there’s nothing to maximize—just minor adjustments for game-specific problems or slight performance boosts with minimal impact.

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FCEG007
Junior Member
18
07-03-2016, 07:45 AM
#4
I handle Gamecube titles smoothly at 1440p with high settings, but Wii games are still pending. The Wii U emulation is in progress, and popular titles such as Mario Kart, Super Mario Bros, and Super Mario Maker perform adequately.
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FCEG007
07-03-2016, 07:45 AM #4

I handle Gamecube titles smoothly at 1440p with high settings, but Wii games are still pending. The Wii U emulation is in progress, and popular titles such as Mario Kart, Super Mario Bros, and Super Mario Maker perform adequately.

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Pandalaf
Junior Member
33
07-03-2016, 01:59 PM
#5
Dolphin runs on a CPU. Most games work well with an i3 processor and a 750 Ti for graphics. If you want to play other titles, consider upgrading your system.
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Pandalaf
07-03-2016, 01:59 PM #5

Dolphin runs on a CPU. Most games work well with an i3 processor and a 750 Ti for graphics. If you want to play other titles, consider upgrading your system.

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n00bly1014
Member
135
07-16-2016, 11:29 AM
#6
Well, dolphins enjoy GPUs too, but it's similar to how CPUs and GPUs split on the Wii. If you haven't checked the specs, you should—because it's surprisingly slow, making you wonder where all that power from Sony and Microsoft ended up.
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n00bly1014
07-16-2016, 11:29 AM #6

Well, dolphins enjoy GPUs too, but it's similar to how CPUs and GPUs split on the Wii. If you haven't checked the specs, you should—because it's surprisingly slow, making you wonder where all that power from Sony and Microsoft ended up.

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_zaphire_
Member
198
08-05-2016, 10:42 PM
#7
GameCube and Wii titles don’t demand much from the GPU, so your GTX 1060 works just fine. You’ll probably have plenty of space to boost settings like resolution and anti-aliasing if you wish. Avoid using Intel HD or similar cards—it won’t perform well most of the time. For the CPU, emulation can become a bit demanding, but an i5-6500 should handle it easily. I’ve seen solid performance with an i3-6100 paired with a GTX 960, which is less powerful than what you have, often maintaining steady 60 FPS in games that support that frame rate (there are actually many options).
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_zaphire_
08-05-2016, 10:42 PM #7

GameCube and Wii titles don’t demand much from the GPU, so your GTX 1060 works just fine. You’ll probably have plenty of space to boost settings like resolution and anti-aliasing if you wish. Avoid using Intel HD or similar cards—it won’t perform well most of the time. For the CPU, emulation can become a bit demanding, but an i5-6500 should handle it easily. I’ve seen solid performance with an i3-6100 paired with a GTX 960, which is less powerful than what you have, often maintaining steady 60 FPS in games that support that frame rate (there are actually many options).

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Thypolicon
Member
66
08-14-2016, 08:07 PM
#8
Nintendo's 60hz gaming is hilarious, and their art style is so basic it makes CoD/BF look like a dream. The GPU just ignores pixels, which is kind of funny. #NintendoFTW #Fanboy I don’t claim MS or Sony have great consoles—they don’t. But when a handheld works? You’re clearly doing something wrong.
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Thypolicon
08-14-2016, 08:07 PM #8

Nintendo's 60hz gaming is hilarious, and their art style is so basic it makes CoD/BF look like a dream. The GPU just ignores pixels, which is kind of funny. #NintendoFTW #Fanboy I don’t claim MS or Sony have great consoles—they don’t. But when a handheld works? You’re clearly doing something wrong.

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Fearkat
Junior Member
10
08-18-2016, 02:00 AM
#9
In fact, I might pick up my Wii to verify, since I believe it could be 24/30 (based on location), but their Gold stays within a securely enclosed area where every game that enters performs perfectly on a properly functioning Wii.
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Fearkat
08-18-2016, 02:00 AM #9

In fact, I might pick up my Wii to verify, since I believe it could be 24/30 (based on location), but their Gold stays within a securely enclosed area where every game that enters performs perfectly on a properly functioning Wii.

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IPS10
Senior Member
623
08-21-2016, 11:51 AM
#10
Many titles operate smoothly at 60 frames per second. Others typically run at 30fps, with developers adjusting settings as needed. Smash likely ran at 60fps, whereas Pokemon Colloseum might have used 30fps. The Wii's capabilities were impressive given its compact design.
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IPS10
08-21-2016, 11:51 AM #10

Many titles operate smoothly at 60 frames per second. Others typically run at 30fps, with developers adjusting settings as needed. Smash likely ran at 60fps, whereas Pokemon Colloseum might have used 30fps. The Wii's capabilities were impressive given its compact design.

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