Elite priced at sixty dollars is quite a high value.
Elite priced at sixty dollars is quite a high value.
The content in Elite Dangerous holds varying value depending on individual preferences. Some players prioritize exploration and lore, while others focus on gameplay mechanics or community features. The $60 figure reflects a general market estimate, but personal satisfaction depends more on what you enjoy than the price.
Aye. So I'm not completely up to date, but the last time I checked they added some new ships and that's about it. It's still mostly about doing whatever it takes—money, upgrades, repeat. Sure, it's more than what Star Citizen offers, but for a released game I was okay with that. No manufacturing involved—once you mine, it's time to sell the minerals. No official orgs, so unless you have a website or something... yeah, no personal storage. You can keep your cargo until it's full, then sell or discard it in space. Some events are available if you follow the in-game news board, but player stuff... not much I've heard. It's highly likely I've been treated to EVE Online's scale, but I think it's just the standard.
I gave EVE a little try. Never attempted it before, but I'm giving it a go.
A lot of content has been included. I've been playing since 2006, though not always regularly. It's impressive considering the time. Also, keep in mind that this isn't a multiplayer experience with story missions online. If you're familiar with other single-player space games like Galaxy Under Fire 2, it feels quite similar.
I gave it a shot, but without solid flight skills it doesn't seem worthwhile. The docking and undocking parts are also a bit confusing. Finding the opening on the station took a long time, and locating the landing pad was frustrating. For now, I'm sticking with EVE and hoping for SC when it's released.
I have it since mid-january. I've played 2h again yesterday. I usually play 3-4 times a week and around 2h each sessions. So I have quite some time in the game now. The game doesn't have a story. You're a nobody and you will always be a nobody. You got your ship and you decide what you want to do. The first ship that you have is decent but no more. I used it to learn how the game works. Then I got myself a dogfighting ship (Viper) to do some Bounty hunting. 2-3 weeks after, I decided I want to do mining and exploring. So I bought myself a Adder and for the past 2 weeks I've been mining and exploring the galaxy. I like it. For the time I've spent playing the game, I think it is worth 60$. The fact that you can be whatever you want is great. And I enjoy that there's no story line to follow. I bought myself is pretty cheap Logitech Extreme 3D joystick for 20$ to play the game. I got a Logitech G13 gamepad to go with it. So I am pretty well equiped with all the buttons that I need. What I did before buying the game is watch some people on Twitch playing the game. It is a slow-paced game most of the time. I probably am the only one in that Universe who do like the docking sequence. I find it to be more realistic. Sure, however, finding the damn entrance on the space stations can be difficult. I find it easier when looking how the station rotates. The entrance rotates on an axis. I try to find that axis and then try both sides. Or another trick, because space stations are usually busy, find on which sides the other vessels are. Your radar should be able to pick them up. They should give a visual indication in your HUD however on where is the entrance. You can fly between stars, but you still have to fly around a station to find its door...doesn't makes sense, I agree.