F5F Stay Refreshed Software PC Gaming EA stopped releasing their MOBA title "Dawngate".

EA stopped releasing their MOBA title "Dawngate".

EA stopped releasing their MOBA title "Dawngate".

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PapieszZKremu
Member
132
01-22-2017, 02:05 AM
#11
Many titles fall under the Action RTS/MOBA/Battle Arena category, often grouped together. Some share similarities with DotA 2 and League of Legends, while others resemble LoL or HotS universes. There are also games like Smite, Strife, Infinite Crisis, Bloodline Champions, and various ARTS/MOBAs. Several titles blend flash mechanics with these styles. It seems EA recognizes the oversaturation and may have decided to cut funding. The concern is that the direction shifted away from their original vision, making it hard for any single developer to compete against the established giants. People widely criticize these games, and it’s unclear what makes a game stand out in such a crowded space.
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PapieszZKremu
01-22-2017, 02:05 AM #11

Many titles fall under the Action RTS/MOBA/Battle Arena category, often grouped together. Some share similarities with DotA 2 and League of Legends, while others resemble LoL or HotS universes. There are also games like Smite, Strife, Infinite Crisis, Bloodline Champions, and various ARTS/MOBAs. Several titles blend flash mechanics with these styles. It seems EA recognizes the oversaturation and may have decided to cut funding. The concern is that the direction shifted away from their original vision, making it hard for any single developer to compete against the established giants. People widely criticize these games, and it’s unclear what makes a game stand out in such a crowded space.

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lamperiere
Junior Member
7
02-01-2017, 09:26 PM
#12
We've been developing this for nearly two years; it's time to stop if we want to keep up with expectations. We need to stick to the reputation of our hastily released titles, just like before.
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lamperiere
02-01-2017, 09:26 PM #12

We've been developing this for nearly two years; it's time to stop if we want to keep up with expectations. We need to stick to the reputation of our hastily released titles, just like before.

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Phoamy
Junior Member
12
02-07-2017, 01:22 PM
#13
If a MOBA ever matches the scale of Dota 2 or League of Legends, I'd be quite taken aback. The only other MOBA gaining attention for me is Smite, which offers a completely different experience. ForsakenLive has a point—businesses should focus on creating unique concepts rather than replicating existing titles.
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Phoamy
02-07-2017, 01:22 PM #13

If a MOBA ever matches the scale of Dota 2 or League of Legends, I'd be quite taken aback. The only other MOBA gaining attention for me is Smite, which offers a completely different experience. ForsakenLive has a point—businesses should focus on creating unique concepts rather than replicating existing titles.

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147
02-07-2017, 02:40 PM
#14
Don't forget Smite, it blew up recently and it's amazing and it's coming to consoles so it might blow up even more. Diamond LoL player here. Smite is nuts. So much action
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TheBlueSkill3r
02-07-2017, 02:40 PM #14

Don't forget Smite, it blew up recently and it's amazing and it's coming to consoles so it might blow up even more. Diamond LoL player here. Smite is nuts. So much action

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Lev2004
Member
67
02-22-2017, 06:04 PM
#15
They did well for being truthful and modest. Maybe EA is finally meeting its goal of transformation? The world doesn’t require another force that supports a profit-driven system.
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Lev2004
02-22-2017, 06:04 PM #15

They did well for being truthful and modest. Maybe EA is finally meeting its goal of transformation? The world doesn’t require another force that supports a profit-driven system.

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Gurkann05
Junior Member
2
03-09-2017, 08:49 AM
#16
This style of game demands significant time commitment, with each match lasting roughly 100 characters. As a result, one title can easily consume all a player's focus and energy. It’s uncommon for a single individual to engage in more than one such game, let alone three. Therefore, we assume each person selects just one title. For that to work, the game must offer a strong hook to attract attention. DotA set the standard, DotA 2 followed closely, League of Legends led with its early dominance, and Smite introduced third-person play plus effective marketing through partnerships with YouTubers and streamers. After these three, there might be more options, but it’s wise to keep expectations realistic. Personally, I believe Infinite Crisis could fill the gap, though playing as Batman didn’t provide enough incentive for others to join.
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Gurkann05
03-09-2017, 08:49 AM #16

This style of game demands significant time commitment, with each match lasting roughly 100 characters. As a result, one title can easily consume all a player's focus and energy. It’s uncommon for a single individual to engage in more than one such game, let alone three. Therefore, we assume each person selects just one title. For that to work, the game must offer a strong hook to attract attention. DotA set the standard, DotA 2 followed closely, League of Legends led with its early dominance, and Smite introduced third-person play plus effective marketing through partnerships with YouTubers and streamers. After these three, there might be more options, but it’s wise to keep expectations realistic. Personally, I believe Infinite Crisis could fill the gap, though playing as Batman didn’t provide enough incentive for others to join.

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Diego_UHC
Junior Member
43
03-09-2017, 01:08 PM
#17
Some people thought MMOs and WoW were similar in that they demanded players invest heavily due to costs and time, yet others managed to develop both successfully and achieve decent results. I find the mindset of dismissing MMOs entirely—except for possible exceptions—unappealing. Whether it’s more mobas or fewer: if you have the chance, try Blizzard and consider giving it a shot.
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Diego_UHC
03-09-2017, 01:08 PM #17

Some people thought MMOs and WoW were similar in that they demanded players invest heavily due to costs and time, yet others managed to develop both successfully and achieve decent results. I find the mindset of dismissing MMOs entirely—except for possible exceptions—unappealing. Whether it’s more mobas or fewer: if you have the chance, try Blizzard and consider giving it a shot.

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IkBenHetBram
Senior Member
735
03-10-2017, 06:37 PM
#18
The reason Blizzard receives a favorable treatment stems from my strong desire to engage in argument. Their WoW universe offers an enticing experience for many players who appreciate games rooted in that world. If a new title isn't tied to a solid, recognized property or introduces something notably different (such as Smite), its potential for success becomes very uncertain.
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IkBenHetBram
03-10-2017, 06:37 PM #18

The reason Blizzard receives a favorable treatment stems from my strong desire to engage in argument. Their WoW universe offers an enticing experience for many players who appreciate games rooted in that world. If a new title isn't tied to a solid, recognized property or introduces something notably different (such as Smite), its potential for success becomes very uncertain.

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Magundore
Member
219
03-10-2017, 11:22 PM
#19
We created a game in Dawngate that went beyond copying existing MOBAs and actually advanced the genre in several areas. This might seem odd since all MOBAs have different mechanics, but I’d probably play it just to discover what made it unique.
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Magundore
03-10-2017, 11:22 PM #19

We created a game in Dawngate that went beyond copying existing MOBAs and actually advanced the genre in several areas. This might seem odd since all MOBAs have different mechanics, but I’d probably play it just to discover what made it unique.

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niet_thorsten
Member
55
03-11-2017, 04:35 AM
#20
There could be some valid concerns with the large audience, but for me it didn’t hold up. A well-managed environment from a trusted firm isn’t always sufficient justification: check out SWTOR.
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niet_thorsten
03-11-2017, 04:35 AM #20

There could be some valid concerns with the large audience, but for me it didn’t hold up. A well-managed environment from a trusted firm isn’t always sufficient justification: check out SWTOR.

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