F5F Stay Refreshed Software PC Gaming DX11 renders at 87fps while DX12 achieves 40fps, SOTR

DX11 renders at 87fps while DX12 achieves 40fps, SOTR

DX11 renders at 87fps while DX12 achieves 40fps, SOTR

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Babu84700
Member
226
06-03-2016, 03:19 PM
#1
You're experiencing lower FPS in DX12 compared to DX11, especially during gameplay. This might be due to differences in how the two versions handle rendering and optimization. Despite adjusting display settings and keeping NVIDIA drivers consistent, the performance gap persists. It's possible that your GPU or driver configuration isn't fully leveraging DX12's optimizations. Checking for known issues or community reports specific to your hardware could help.
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Babu84700
06-03-2016, 03:19 PM #1

You're experiencing lower FPS in DX12 compared to DX11, especially during gameplay. This might be due to differences in how the two versions handle rendering and optimization. Despite adjusting display settings and keeping NVIDIA drivers consistent, the performance gap persists. It's possible that your GPU or driver configuration isn't fully leveraging DX12's optimizations. Checking for known issues or community reports specific to your hardware could help.

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SquizPapa
Junior Member
11
06-08-2016, 04:20 PM
#2
Review your processor timings. The tests reveal full CPU utilization during the DX12 test. The graphics rating improves over DX11, which makes sense, but your CPU performance drops sharply, indicating the main issue lies there.
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SquizPapa
06-08-2016, 04:20 PM #2

Review your processor timings. The tests reveal full CPU utilization during the DX12 test. The graphics rating improves over DX11, which makes sense, but your CPU performance drops sharply, indicating the main issue lies there.

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992x
Senior Member
506
06-14-2016, 10:16 AM
#3
Verify the graphics configurations (you're in the display settings in both screens) and ensure ray tracing is disabled when switching to DX12 (it's exclusive to DX12 and won't appear in DX11 mode). The 1080p model lacks tensor cores, and enabling ray tracing adds significant CPU load. That’s likely the main factor I can identify at the moment.
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992x
06-14-2016, 10:16 AM #3

Verify the graphics configurations (you're in the display settings in both screens) and ensure ray tracing is disabled when switching to DX12 (it's exclusive to DX12 and won't appear in DX11 mode). The 1080p model lacks tensor cores, and enabling ray tracing adds significant CPU load. That’s likely the main factor I can identify at the moment.

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Miyuumi
Senior Member
543
06-14-2016, 06:46 PM
#4
Here are some alternative ways to phrase your message:

- I have another DX12 bench setup, running right after a cold boot with low graphics settings this time. The average FPS is just a bit higher than the medium settings—what’s happening? From what I know, ray tracing isn’t working properly in this and earlier versions.
- During testing, the CPU stays at full speed all the time, though utilization spikes occasionally but never reaches maximum on any core. I’m trying to understand why. Would it help if we tried running it in DX11 instead? Just in case there’s an SOTR issue.
- I notice HDR is missing on my OLED display, which is disappointing. My main worry is that this could repeat in future games.
- It seems only me is seeing such a big drop in FPS when using SOTR with DX12. Any advice would be appreciated. Thanks!
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Miyuumi
06-14-2016, 06:46 PM #4

Here are some alternative ways to phrase your message:

- I have another DX12 bench setup, running right after a cold boot with low graphics settings this time. The average FPS is just a bit higher than the medium settings—what’s happening? From what I know, ray tracing isn’t working properly in this and earlier versions.
- During testing, the CPU stays at full speed all the time, though utilization spikes occasionally but never reaches maximum on any core. I’m trying to understand why. Would it help if we tried running it in DX11 instead? Just in case there’s an SOTR issue.
- I notice HDR is missing on my OLED display, which is disappointing. My main worry is that this could repeat in future games.
- It seems only me is seeing such a big drop in FPS when using SOTR with DX12. Any advice would be appreciated. Thanks!

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PlayForCC
Member
217
06-14-2016, 08:16 PM
#5
New outcome really highlights the situation... SOTR: 80fps with highest setting on DX11 44fps using lowest preset in DX12 (ray tracing & ray marching disabled, no HDR) Metro Exodus (small variation): 104fps Medium DX11 90fps Medium DX12 Control (minor variance) I've noticed on YouTube and forums that DX12 usually wins for SOTR. Thanks for any thoughts, Cruizer SOTR (Steam edition) Aorus X7 DT V8 laptop i8850h 6 cores 4.3ghz Nv GTX 1080 Gsync display 144hz 32GB 2666 RAM
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PlayForCC
06-14-2016, 08:16 PM #5

New outcome really highlights the situation... SOTR: 80fps with highest setting on DX11 44fps using lowest preset in DX12 (ray tracing & ray marching disabled, no HDR) Metro Exodus (small variation): 104fps Medium DX11 90fps Medium DX12 Control (minor variance) I've noticed on YouTube and forums that DX12 usually wins for SOTR. Thanks for any thoughts, Cruizer SOTR (Steam edition) Aorus X7 DT V8 laptop i8850h 6 cores 4.3ghz Nv GTX 1080 Gsync display 144hz 32GB 2666 RAM

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Dzimmer
Junior Member
14
06-14-2016, 11:59 PM
#6
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Dzimmer
06-14-2016, 11:59 PM #6

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DanielEmpire
Posting Freak
781
06-23-2016, 08:58 PM
#7
Thanks for sharing your experience with ShrimpBrime! Running DDU in safe mode helped me test the situation. Installing those drivers (441.41) showed impressive results—my own bench hit 100fps on the highest preset, up from 44fps at the lowest. After safely uninstalling and reinstalling the latest drivers (456.71), performance matched perfectly. It seems the old drivers were likely causing the issue. I usually kept my installs clean, but this taught me that safe mode can be a game-changer. Thanks for the insight!
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DanielEmpire
06-23-2016, 08:58 PM #7

Thanks for sharing your experience with ShrimpBrime! Running DDU in safe mode helped me test the situation. Installing those drivers (441.41) showed impressive results—my own bench hit 100fps on the highest preset, up from 44fps at the lowest. After safely uninstalling and reinstalling the latest drivers (456.71), performance matched perfectly. It seems the old drivers were likely causing the issue. I usually kept my installs clean, but this taught me that safe mode can be a game-changer. Thanks for the insight!