F5F Stay Refreshed Software PC Gaming DSR vs MSAA?

DSR vs MSAA?

DSR vs MSAA?

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Sonic63899
Member
65
05-04-2016, 06:11 AM
#1
What do you think provides superior image quality for performance? For example, with a GTX 970 and a 1080p display, the GPU handles many games at 1440p 60 fps well. Do you prefer using DSR (or AMD equivalent) or do you find that increasing MSAA improves results more? I’m not sure if there’s a noticeable difference, but I’m also using a 23-inch monitor. Are there aspects of DSR that shine better than MSAA, such as rendering grass or hair? And the opposite for MSAA versus DSR? Are there specific areas to focus on during testing where you’d see a clear improvement in screenshots—like maintaining 60 fps smooth gameplay by enabling DSR versus achieving the same fps with higher MSAA settings? I haven’t explored TXAA yet, since games that use it usually only reach just above 60 fps at ultra settings on 1080p with FXAA active.
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Sonic63899
05-04-2016, 06:11 AM #1

What do you think provides superior image quality for performance? For example, with a GTX 970 and a 1080p display, the GPU handles many games at 1440p 60 fps well. Do you prefer using DSR (or AMD equivalent) or do you find that increasing MSAA improves results more? I’m not sure if there’s a noticeable difference, but I’m also using a 23-inch monitor. Are there aspects of DSR that shine better than MSAA, such as rendering grass or hair? And the opposite for MSAA versus DSR? Are there specific areas to focus on during testing where you’d see a clear improvement in screenshots—like maintaining 60 fps smooth gameplay by enabling DSR versus achieving the same fps with higher MSAA settings? I haven’t explored TXAA yet, since games that use it usually only reach just above 60 fps at ultra settings on 1080p with FXAA active.

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lcw123
Junior Member
43
05-08-2016, 08:10 AM
#2
I prefer anti-aliasing since DSR may cause images to appear blurry or too sharp.
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lcw123
05-08-2016, 08:10 AM #2

I prefer anti-aliasing since DSR may cause images to appear blurry or too sharp.

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WaterLily2003
Senior Member
648
05-09-2016, 07:13 AM
#3
DSR and SSAA are very similar concepts, with DSR being essentially the optimal choice despite requiring more resources.
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WaterLily2003
05-09-2016, 07:13 AM #3

DSR and SSAA are very similar concepts, with DSR being essentially the optimal choice despite requiring more resources.

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kervinc
Posting Freak
804
05-16-2016, 10:59 PM
#4
i rely on both no really on bf4. i have dsr 1440p (smoothness around 25-30%) and no msaa. however, right now i'm just using 140% result scale with 4x msaa because i switch tabs a lot.
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kervinc
05-16-2016, 10:59 PM #4

i rely on both no really on bf4. i have dsr 1440p (smoothness around 25-30%) and no msaa. however, right now i'm just using 140% result scale with 4x msaa because i switch tabs a lot.

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H3R0star
Junior Member
26
05-17-2016, 02:50 PM
#5
Open NVIDIA Control Panel as a user and test DSR smoothness settings
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H3R0star
05-17-2016, 02:50 PM #5

Open NVIDIA Control Panel as a user and test DSR smoothness settings

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Brother_dog27
Member
203
05-19-2016, 07:57 AM
#6
For better performance, consider using MSAA if the game supports it. Use DSR only when there is no anti-aliasing in the game.
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Brother_dog27
05-19-2016, 07:57 AM #6

For better performance, consider using MSAA if the game supports it. Use DSR only when there is no anti-aliasing in the game.

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Nixation
Member
222
05-21-2016, 06:34 AM
#7
I enjoy playing with 4K DSR and 8x MSAA on older titles—it really makes a difference. Regarding TXAA, it's similar to FXAA, but I haven't noticed it working well in any game that actually benefits from it. It feels like unnecessary hype, and for me, Super Sampling remains the best option.
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Nixation
05-21-2016, 06:34 AM #7

I enjoy playing with 4K DSR and 8x MSAA on older titles—it really makes a difference. Regarding TXAA, it's similar to FXAA, but I haven't noticed it working well in any game that actually benefits from it. It feels like unnecessary hype, and for me, Super Sampling remains the best option.

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MaxBuddyRoo
Member
95
05-25-2016, 01:01 PM
#8
DSR causes text and HUD to appear slightly blurred.
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MaxBuddyRoo
05-25-2016, 01:01 PM #8

DSR causes text and HUD to appear slightly blurred.

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starnight6543
Junior Member
13
05-25-2016, 08:53 PM
#9
I concur with his opinion. I tested DSR on The Witcher 3, but it appeared very blurry, even after adjusting the smoothness option in the settings menu.
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starnight6543
05-25-2016, 08:53 PM #9

I concur with his opinion. I tested DSR on The Witcher 3, but it appeared very blurry, even after adjusting the smoothness option in the settings menu.

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rebeccawave
Member
53
06-05-2016, 03:44 PM
#10
The Secret World relies heavily on TXAA, but it’s not just hype—it’s a heavy resource consumer and shouldn’t be used. (TSW was the first title to support TXAA) Regarding the OP’s concern, most multisampling methods are poor; only CSAA and FXAA reliably maintain acceptable frame rates, and when neither is available, I’d prefer to skip it entirely. Sadly, even CSAA remains rare today because of the anti-AMD cartel.
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rebeccawave
06-05-2016, 03:44 PM #10

The Secret World relies heavily on TXAA, but it’s not just hype—it’s a heavy resource consumer and shouldn’t be used. (TSW was the first title to support TXAA) Regarding the OP’s concern, most multisampling methods are poor; only CSAA and FXAA reliably maintain acceptable frame rates, and when neither is available, I’d prefer to skip it entirely. Sadly, even CSAA remains rare today because of the anti-AMD cartel.

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